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path: root/src/mesa/shader/program.c
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* ProgramCallbackMesa must match the prototypeDaniel Borca2005-02-141-2/+2
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-201-10/+5
* prototype _mesa_init_ati_fragment_shader()Brian Paul2005-01-111-2/+3
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+38
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-181-1/+7
* Experimental PRINT instruction for NV_vertex_program.Brian Paul2004-12-161-1/+8
* Fix some warningsAlan Hourihane2004-12-021-5/+1
* fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul2004-10-021-4/+4
* also fix possible delete bugs with buffer objects and vertex/fragment programsBrian Paul2004-09-141-50/+75
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-0/+2
* fix some memory leaks (bug #1002030)Brian Paul2004-08-141-3/+30
* remove trailing whitespace and misc clean-upsBrian Paul2004-06-291-20/+16
* remove program from hash table when deleted (bug 979514)Brian Paul2004-06-251-8/+7
* remove redundant program field initializers in BindProgram(); ctx->Driver.New...Brian Paul2004-06-201-4/+0
* remove unneeded lineBrian Paul2004-05-041-1/+0
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-4/+4
* Moved from src/mesa/mainMichal Krol2004-03-291-0/+1271