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path: root/src/mesa/shader/prog_statevars.c
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* state.depth.range alpha value should be 1, not 0 (bug #14733)Roland Scheidegger2008-03-011-1/+1
* Move _mesa_load_tracked_matrices() from TNL module to prog_statevars.cBrian2007-11-291-1/+92
* remove unneeded castBrian2007-10-111-1/+1
* make sure optimized fog params get updatedRoland Scheidegger2007-05-221-0/+2
* fix STATE_HALF_VECTOR value (bug 10987)Brian2007-05-181-8/+8
* update commentsBrian2007-03-071-7/+5
* add missing code for newer STATE_INTERNAL itemsBrian2007-02-241-16/+44
* add some missing cases in _mesa_program_state_string()Brian2007-02-231-0/+8
* remove dead codeBrian2007-02-231-8/+0
* replace GLint with gl_state_indexBrian2007-02-231-2/+2
* Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian2007-02-221-46/+25
* more minor changes to STATE_ indexingBrian2007-02-211-42/+57
* adjustments to STATE_ token layout/format so token[1] is always the array indexBrian2007-02-211-54/+75
* fix g++ warnings/errorsBrian2007-01-231-1/+1
* clean up a bunch of program parameter stuffBrian2007-01-091-3/+3
* Split the program.[ch] files into several new files.Brian2006-12-141-0/+783