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path: root/src/mesa/shader/prog_print.c
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* mesa: better handling/printing of driver-specific opcodes, register filesBrian Paul2009-05-111-2/+9
* mesa: also print program params/constants when dumping shaders to diskBrian Paul2009-05-041-0/+4
* mesa: print parameter list dirty state flag maskBrian Paul2009-04-211-0/+1
* mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-10/+10
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-1/+1
* mesa: fix dumb sizeof() vs. strlen() mix-upBrian Paul2009-03-101-1/+1
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-8/+8
* mesa: when printing src regs, use |reg| for absolute valueBrian Paul2009-03-051-7/+16
* mesa: update fragResults array in arb_output_attrib_string()Brian Paul2009-02-271-1/+12
* mesa: add TexShadow field to prog_instructionBrian Paul2009-02-201-0/+2
* mesa: when printing/dumping instruction, include relative addressing infoBrian Paul2009-02-171-13/+11
* mesa: Use the stdio wrappers.José Fonseca2009-02-111-22/+22
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-1/+16
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| * mesa: additional case in file_string()Brian Paul2009-01-091-0/+2
| * mesa: rename program parameter flags to match other Mesa conventionsBrian Paul2008-11-241-4/+4
| * mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolationBrian Paul2008-11-241-1/+10
| * Merge commit 'origin/master' into gallium-0.2Keith Whitwell2008-11-151-5/+5
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| * \ Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-3/+3
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| * | | mesa: fix minor mem leakBrian Paul2008-09-041-1/+3
| * | | mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-241-3/+3
| * | | mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-181-1/+1
| * | | mesa: Silence compiler warnings on Windows.Michal Krol2008-07-151-1/+1
| * | | mesa: added _mesa_print_swizzle() debugging helperBrian Paul2008-07-021-0/+13
| * | | almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
| * | | glsl: implement variable array indexesZack Rusin2008-06-121-6/+11
| * | | print vertex.attrib[n] (from master)Brian Paul2008-05-181-3/+19
| * | | use NEGATE_X/Y/Z/W tokensBrian2008-01-161-4/+4
| * | | special-case KIL/KIL_NVBrian2007-10-301-1/+19
| * | | check for NULL ptr in _mesa_print_parameter_list()Brian2007-10-301-0/+3
| * | | Re-implement GLSL texture sampler variables.Brian2007-10-261-0/+7
* | | | mesa: tweak output of _mesa_write_shader_to_file()Brian Paul2009-02-061-0/+2
* | | | mesa: make _mesa_fprint_program_opt() non-staticBrian Paul2009-02-021-1/+1
* | | | glsl: new _mesa_write_shader_to_file() functionBrian Paul2009-01-221-159/+252
* | | | mesa: additional case in file_string()Brian Paul2009-01-071-0/+2
* | | | mesa: rename program parameter flags to match other Mesa conventionsBrian Paul2008-11-241-4/+4
* | | | mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolationBrian Paul2008-11-241-1/+10
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* | | mesa: make writemask_string() non-staticBrian Paul2008-11-131-4/+4
* | | mesa: tweak program register printing for RelAddr caseBrian Paul2008-11-131-1/+1
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* | mesa: allow relative indexing into all register files and indirect dst regist...Brian Paul2008-11-111-3/+3
* | mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-3/+3
* | mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-291-1/+1
* | almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
* | glsl: implement variable array indexesZack Rusin2008-06-121-6/+11
* | clean-ups / additions from gallium-0.1 branchBrian Paul2008-05-181-7/+35
* | mesa: Add vertex.attrib 0-15 to arb_input_attrib_string.Markus Amsler2008-03-171-1/+17
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* Get rid of BRK0, BRK1, CONT0, CONT1 instructions.Brian2007-03-281-11/+0
* expose _mesa_condcode_string(), fix some printingBrian2007-03-281-12/+11
* fix some printing issues related to subroutinesBrian2007-03-271-15/+29
* s/SUB/BGNSUB/Brian2007-03-261-1/+1
* special case RETBrian2007-03-261-0/+7