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src
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mesa
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shader
/
prog_parameter.h
Commit message (
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Author
Age
Files
Lines
*
mesa: rename program parameter flags to match other Mesa conventions
Brian Paul
2009-01-06
1
-4
/
+4
*
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Brian Paul
2009-01-06
1
-1
/
+4
*
mesa: add Flags field to gl_program_parameter
Brian Paul
2009-01-06
1
-8
/
+16
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2009-01-06
1
-1
/
+3
*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
1
-0
/
+5
*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-1
/
+1
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-21
1
-1
/
+1
*
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
1
-1
/
+1
*
added _mesa_combine_parameter_lists()
Brian
2007-10-30
1
-0
/
+10
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-1
/
+1
*
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
1
-3
/
+4
*
Fix some bugs related to querying active uniforms.
Brian
2007-04-18
1
-0
/
+4
*
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
Brian
2007-04-18
1
-1
/
+3
*
replace GLint with gl_state_index
Brian
2007-02-23
1
-2
/
+2
*
fix g++ warnings/errors
Brian
2007-01-23
1
-2
/
+2
*
clean up a bunch of program parameter stuff
Brian
2007-01-09
1
-7
/
+9
*
Implement vertex attribute binding.
Brian
2007-01-09
1
-0
/
+4
*
added _mesa_add_sampler()
Brian
2007-01-05
1
-5
/
+10
*
Uniform matrix support.
Brian
2006-12-20
1
-1
/
+1
*
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-19
1
-1
/
+3
*
Split the program.[ch] files into several new files.
Brian
2006-12-14
1
-0
/
+123