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path: root/src/mesa/shader/prog_parameter.c
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* mesa: Assign _mesa_lookup_parameter_index return value to GLint.Vinson Lee2009-12-101-1/+1
* mesa: added commentBrian Paul2009-09-241-0/+1
* Add new _mesa_new_parameter_list_sized to pre-allocate a parameter listIan Romanick2009-07-201-0/+28
* mesa: build a float[4] value in _mesa_add_sampler() to avoid random valuesBrian Paul2009-04-171-3/+4
* mesa: in mesa_add_named_constant(), avoid adding duplicate constantsBrian Paul2009-04-031-7/+12
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-1/+1
* mesa: gl_register_file enum typedefBrian Paul2009-03-071-3/+3
* Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-1/+2
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| * mesa: fix another "out of samplers" problemBrian Paul2009-01-021-1/+2
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-161-1/+0
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| * mesa: remove old size=4 limitBrian Paul2008-12-121-1/+0
| * mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul2008-11-241-0/+1
| * mesa: add Flags field to gl_program_parameterBrian Paul2008-11-241-14/+17
* | mesa: copy Flags in _mesa_clone_parameter_list()Brian Paul2008-11-241-0/+1
* | mesa: add Flags field to gl_program_parameterBrian Paul2008-11-241-14/+17
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-111-2/+4
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| * mesa: track initialization status of uniform variables. Plus, asst clean-ups.Brian Paul2008-11-101-2/+4
| * mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul2008-08-251-5/+28
| * mesa: Silence compiler warnings on Windows.Brian Paul2008-07-291-0/+1
| * mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-291-26/+3
| * mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-291-1/+1
| * shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
| * copy StateFlags in _mesa_clone_parameter_list()Brian Paul2008-05-201-0/+2
| * fix incorrect sampler numbering/indexing.Brian Paul2008-05-201-7/+13
| * Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul2008-05-141-2/+5
| * added _mesa_combine_parameter_lists()Brian Paul2008-05-141-0/+33
| * small cleanupsAlan Hourihane2008-04-221-2/+1
| * make sure state token values are fully initializedRoland Scheidegger2007-12-111-1/+1
* | mesa: _mesa_program_state_string() returns char *, not const char *.Michal Krol2008-09-051-2/+2
* | mesa: glsl: add usage tracking for uniform varsBrian Paul2008-08-191-2/+25
* | mesa: Prefix main includes with dir to avoid conflicts.José Fonseca2008-07-241-3/+3
* | mesa: assorted glsl uniform/attribute fixesBrian Paul2008-07-211-26/+3
* | mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul2008-07-181-1/+1
* | mesa: Silence compiler warnings on Windows.Michal Krol2008-07-151-0/+1
* | shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
* | copy StateFlags in _mesa_clone_parameter_list()Brian Paul2008-05-201-0/+2
* | fix incorrect sampler numbering/indexing.Brian Paul2008-05-201-7/+13
* | mesa: use CALLOC_STRUCT()Brian Paul2008-05-141-2/+1
* | Fix the compile of disabled DEBUG_PARSING code.Brian2008-03-271-1/+1
* | added _mesa_combine_parameter_lists()Brian2007-10-301-0/+33
* | Re-implement GLSL texture sampler variables.Brian2007-10-261-2/+5
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* comments, assertionsBrian2007-04-181-2/+3
* new commentsBrian2007-04-181-0/+13
* Start fixing some issues with uniform variables and their types.Brian2007-04-181-13/+18
* Fix some bugs related to querying active uniforms.Brian2007-04-181-0/+17
* Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-181-5/+8
* In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...Brian2007-03-261-0/+4
* In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian2007-03-221-37/+55
* remove bogus assertionBrian2007-03-131-1/+0
* replace GLint with gl_state_indexBrian2007-02-231-1/+1