index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
shader
/
prog_parameter.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa: fix another "out of samplers" problem
Brian Paul
2009-01-06
1
-1
/
+2
*
mesa: remove old size=4 limit
Brian Paul
2009-01-06
1
-1
/
+0
*
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2009-01-06
1
-0
/
+1
*
mesa: add Flags field to gl_program_parameter
Brian Paul
2009-01-06
1
-14
/
+17
*
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Brian Paul
2009-01-06
1
-2
/
+4
*
mesa: _mesa_program_state_string() returns char *, not const char *.
Michal Krol
2008-09-05
1
-2
/
+2
*
mesa: glsl: add usage tracking for uniform vars
Brian Paul
2008-08-19
1
-2
/
+25
*
mesa: Prefix main includes with dir to avoid conflicts.
José Fonseca
2008-07-24
1
-3
/
+3
*
mesa: assorted glsl uniform/attribute fixes
Brian Paul
2008-07-21
1
-26
/
+3
*
mesa: glsl: various writemask/swizzle improvements and clean-ups
Brian Paul
2008-07-18
1
-1
/
+1
*
mesa: Silence compiler warnings on Windows.
Michal Krol
2008-07-15
1
-0
/
+1
*
shaders: fix allocation of arrays of parameters
Zack Rusin
2008-06-12
1
-1
/
+23
*
copy StateFlags in _mesa_clone_parameter_list()
Brian Paul
2008-05-20
1
-0
/
+2
*
fix incorrect sampler numbering/indexing.
Brian Paul
2008-05-20
1
-7
/
+13
*
mesa: use CALLOC_STRUCT()
Brian Paul
2008-05-14
1
-2
/
+1
*
Fix the compile of disabled DEBUG_PARSING code.
Brian
2008-03-27
1
-1
/
+1
*
added _mesa_combine_parameter_lists()
Brian
2007-10-30
1
-0
/
+33
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-2
/
+5
*
comments, assertions
Brian
2007-04-18
1
-2
/
+3
*
new comments
Brian
2007-04-18
1
-0
/
+13
*
Start fixing some issues with uniform variables and their types.
Brian
2007-04-18
1
-13
/
+18
*
Fix some bugs related to querying active uniforms.
Brian
2007-04-18
1
-0
/
+17
*
Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().
Brian
2007-04-18
1
-5
/
+8
*
In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...
Brian
2007-03-26
1
-0
/
+4
*
In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...
Brian
2007-03-22
1
-37
/
+55
*
remove bogus assertion
Brian
2007-03-13
1
-1
/
+0
*
replace GLint with gl_state_index
Brian
2007-02-23
1
-1
/
+1
*
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
1
-1
/
+1
*
always init param vars to silence valgrind warnings
Brian
2007-02-09
1
-0
/
+4
*
do full swizzled matching in _mesa_lookup_parameter_constant()
Brian
2007-02-08
1
-5
/
+16
*
fix g++ warnings/errors
Brian
2007-01-23
1
-4
/
+4
*
_mesa_add_unnamed_constant() now tries to re-use constants already in
Brian
2007-01-18
1
-30
/
+57
*
fix size bug in _mesa_add_attribute()
Brian
2007-01-10
1
-0
/
+2
*
simplify _mesa_add_state_reference()
Brian
2007-01-10
1
-10
/
+2
*
get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIB
Brian
2007-01-09
1
-4
/
+2
*
clean up a bunch of program parameter stuff
Brian
2007-01-09
1
-27
/
+50
*
Implement vertex attribute binding.
Brian
2007-01-09
1
-0
/
+28
*
added _mesa_add_sampler()
Brian
2007-01-05
1
-0
/
+17
*
Uniform matrix support.
Brian
2006-12-20
1
-22
/
+38
*
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-19
1
-0
/
+19
*
remove unneded includes
Brian
2006-12-14
1
-2
/
+0
*
Split the program.[ch] files into several new files.
Brian
2006-12-14
1
-0
/
+448