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path: root/src/mesa/shader/prog_parameter.c
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* Replace _mesa_parameter_longest_name() with _mesa_longest_parameter_name().Brian2007-04-181-5/+8
* In _mesa_lookup_parameter_constant() make sure we return a full, 4-component ...Brian2007-03-261-0/+4
* In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian2007-03-221-37/+55
* remove bogus assertionBrian2007-03-131-1/+0
* replace GLint with gl_state_indexBrian2007-02-231-1/+1
* Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.Brian2007-02-221-1/+1
* always init param vars to silence valgrind warningsBrian2007-02-091-0/+4
* do full swizzled matching in _mesa_lookup_parameter_constant()Brian2007-02-081-5/+16
* fix g++ warnings/errorsBrian2007-01-231-4/+4
* _mesa_add_unnamed_constant() now tries to re-use constants already inBrian2007-01-181-30/+57
* fix size bug in _mesa_add_attribute()Brian2007-01-101-0/+2
* simplify _mesa_add_state_reference()Brian2007-01-101-10/+2
* get rid of STATE_USER_ATTRIB/STATE_AUTO_ATTRIBBrian2007-01-091-4/+2
* clean up a bunch of program parameter stuffBrian2007-01-091-27/+50
* Implement vertex attribute binding.Brian2007-01-091-0/+28
* added _mesa_add_sampler()Brian2007-01-051-0/+17
* Uniform matrix support.Brian2006-12-201-22/+38
* Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-191-0/+19
* remove unneded includesBrian2006-12-141-2/+0
* Split the program.[ch] files into several new files.Brian2006-12-141-0/+448