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src
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mesa
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shader
/
prog_instruction.h
Commit message (
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Author
Age
Files
Lines
*
r300: Move vertex program compilation to compiler
Nicolai Hähnle
2009-07-27
1
-4
/
+5
*
mesa: added _mesa_check_soa_dependencies() function
Brian Paul
2009-04-29
1
-0
/
+3
*
mesa: merge the prog_src_register::NegateBase and NegateAbs fields
Brian Paul
2009-04-14
1
-27
/
+5
*
mesa: remove GL_MESA_program_debug extension
Brian Paul
2009-03-07
1
-5
/
+0
*
mesa: include mfeatures.h
Brian Paul
2009-03-04
1
-0
/
+3
*
mesa: replace old prog_instruction::Sampler field with Aux field
Brian Paul
2009-02-26
1
-8
/
+3
*
mesa: add TexShadow field to prog_instruction
Brian Paul
2009-02-20
1
-0
/
+3
*
mesa: freshen-up comments, move some fields in prog_instruction
Brian Paul
2009-02-20
1
-25
/
+15
*
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Brian Paul
2009-02-18
1
-4
/
+12
*
re-add MSAA support
Brian Paul
2009-02-09
1
-1
/
+1
*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-11
1
-11
/
+5
|
\
|
*
mesa: allow relative indexing into all register files and indirect dst regist...
Brian Paul
2008-11-11
1
-8
/
+5
|
*
mesa: remove OPCODE_INT #define
Brian
2008-11-08
1
-3
/
+0
*
|
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-07
1
-0
/
+8
|
\
|
|
*
mesa: added DP2, DP2A instructions
Brian Paul
2008-11-07
1
-0
/
+2
|
*
mesa: added AND/OR/NOT/XOR instructions
Brian Paul
2008-11-07
1
-0
/
+4
|
*
mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization.
Brian Paul
2008-11-07
1
-0
/
+2
*
|
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-06
1
-1
/
+4
|
\
|
|
*
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Brian Paul
2008-11-06
1
-1
/
+4
|
*
Fix DRI build
Brian Paul
2008-05-16
1
-2
/
+1
|
*
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2008-05-14
1
-1
/
+2
|
*
sync up with gallium-0.1 changes
Brian Paul
2008-05-14
1
-0
/
+6
|
*
mesa: added _mesa_free_instructions()
Brian Paul
2008-05-14
1
-0
/
+3
*
|
mesa: added _mesa_free_instructions()
Brian
2008-04-07
1
-0
/
+3
*
|
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-0
/
+5
*
|
Naive implementation of IF/ELSE/ENDIF.
michal
2007-08-07
1
-0
/
+3
|
/
*
Get rid of BRK0, BRK1, CONT0, CONT1 instructions.
Brian
2007-03-28
1
-4
/
+0
*
Add the ability to generate programs that doesn't use condition codes.
Brian
2007-03-23
1
-0
/
+4
*
updated comment
Brian
2007-03-22
1
-1
/
+1
*
added SWIZZLE_XYZW
Brian
2007-03-21
1
-0
/
+1
*
merge from master
Brian
2007-03-21
1
-0
/
+4
*
added SWIZZLE_XXXX, SWIZZLE_YYYY, etc
Brian
2007-02-20
1
-0
/
+5
*
Merge branch 'glsl-compiler-1' of git+ssh://
[email protected]
/git/me...
Brian
2007-02-20
1
-1
/
+1
|
\
|
*
change BranchTarget to GLint
Brian
2007-02-08
1
-1
/
+1
*
|
additional comments for BranchTarget
Brian
2007-02-05
1
-0
/
+4
|
/
*
Initial support of loop and subroutine instructions.
Brian
2007-02-05
1
-3
/
+9
*
Overhaul handling of writemasks/swizzling. This fixes two problem cases:
Brian
2007-01-31
1
-0
/
+1
*
noise functions
Brian
2007-01-28
1
-0
/
+4
*
updated comment
Brian
2007-01-23
1
-2
/
+1
*
indicate which opcodes are used by Mesa GLSL, updated comments
Brian
2007-01-23
1
-92
/
+102
*
Initial implementation of OPCODE_IF/ELSE/ENDIF instructions.
Brian
2007-01-20
1
-0
/
+3
*
Added OPCODE_INT to convert 4 floats to 4 ints.
Brian
2007-01-17
1
-0
/
+1
*
added Sampler field to prog_instruction struct
Brian
2007-01-05
1
-0
/
+6
*
Split the program.[ch] files into several new files.
Brian
2006-12-14
1
-0
/
+403