Commit message (Collapse) | Author | Age | Files | Lines | |
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* | code tweaks, remove old comments | Brian Paul | 2006-10-30 | 1 | -65/+16 |
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* | Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h. | Brian Paul | 2006-10-30 | 1 | -126/+142 |
| | | | | | Massage nvvertexec.c code to work more like s_nvfragprog.c - another step toward unifying vertex/fragment program execution. | ||||
* | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul | 2006-10-29 | 1 | -1/+17 |
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* | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | 2006-10-10 | 1 | -26/+26 |
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* | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | 2006-07-20 | 1 | -1/+1 |
| | | | | "gl_" to match other structs. | ||||
* | More GLSL code: | Michal Krol | 2006-04-11 | 1 | -2/+2 |
| | | | | | | | | | | | | - use macros to access and modify render inputs bit-field; - un-alias generic vertex attributes for ARB vertex calls; - use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS (ARB code) in place of VERT_ATTRIB_MAX; - define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex attributes for ARB_vertex_shader; - fix generic attribute index range check in arbprogparse.c; - interface GLSL varyings between vertex and fragment shader; - use 64-bit optimised bitset (bitset.h) for render inputs; | ||||
* | update some assertions | Brian Paul | 2005-11-12 | 1 | -1/+1 |
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* | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | 2005-11-12 | 1 | -6/+7 |
| | | | | | | Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | ||||
* | Unify vertex/fragment program instuctions. | Brian Paul | 2005-11-05 | 1 | -41/+41 |
| | | | | Based on patch by Ian (#4967) but also unify instruction opcodes. | ||||
* | use VERT_RESULT_HPOS, VERT_BIT_POS tokens | Brian Paul | 2005-11-04 | 1 | -5/+5 |
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* | fix a few bugs in SWZ execution | Brian Paul | 2005-10-29 | 1 | -5/+5 |
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* | additional wrapper updates, bug 4468 | Brian Paul | 2005-09-19 | 1 | -4/+4 |
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* | fix typo in assertions | Brian Paul | 2005-07-01 | 1 | -2/+2 |
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* | Add a set of predicate functions for testing matrices instead of directly | Brian Paul | 2005-06-30 | 1 | -3/+3 |
| | | | | | | testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private. | ||||
* | Reduce the size of mesa's internal fragment and vertex program | Keith Whitwell | 2005-04-21 | 1 | -19/+19 |
| | | | | | representations by switching to packed structures for registers and instructions. | ||||
* | use _mesa_pow() for LIT (bug 3087) | Brian Paul | 2005-04-21 | 1 | -1/+1 |
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* | Experimental PRINT instruction for NV_vertex_program. | Brian Paul | 2004-12-16 | 1 | -2/+16 |
| | | | | | Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging. | ||||
* | tweaks to the LIT instructions | Brian Paul | 2004-12-15 | 1 | -9/+4 |
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* | update some type names | Brian Paul | 2004-11-26 | 1 | -6/+6 |
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* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | 2004-08-25 | 1 | -4/+4 |
| | | | | 1015696) | ||||
* | fix another bug in get_register_pointer() | Brian Paul | 2004-06-29 | 1 | -1/+3 |
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* | the get_register_pointer() function was pretty well broken in a few ways | Brian Paul | 2004-06-29 | 1 | -16/+9 |
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* | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | 2004-04-21 | 1 | -83/+91 |
| | | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | ||||
* | Moved from src/mesa/main | Michal Krol | 2004-03-29 | 1 | -0/+839 |