Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix for glGetVertexAttribfvNV, bug 8883 | Brian Paul | 2006-11-04 | 1 | -3/+18 |
| | |||||
* | New _mesa_exec_vertex_state_program() function. Start of some re-org. | Brian Paul | 2006-10-29 | 1 | -5/+2 |
| | |||||
* | a step toward moving run-time vertex program state out of GLcontext | Brian Paul | 2006-10-10 | 1 | -3/+4 |
| | |||||
* | Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid | Brian Paul | 2006-08-23 | 1 | -10/+8 |
| | | | | | | a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver. | ||||
* | Remove extraneous trailing semicolon. | Ian Romanick | 2006-08-15 | 1 | -1/+1 |
| | |||||
* | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul | 2006-07-20 | 1 | -24/+24 |
| | | | | "gl_" to match other structs. | ||||
* | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick | 2006-06-12 | 1 | -11/+11 |
| | | | | | | | and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required. | ||||
* | check glLoadProgramNV len < 0 (bug 6679) | Brian Paul | 2006-04-20 | 1 | -2/+7 |
| | |||||
* | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | 2005-11-12 | 1 | -2/+4 |
| | | | | | | Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | ||||
* | Unify vertex/fragment program instuctions. | Brian Paul | 2005-11-05 | 1 | -2/+1 |
| | | | | Based on patch by Ian (#4967) but also unify instruction opcodes. | ||||
* | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | 2005-05-05 | 1 | -1/+1 |
| | | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | ||||
* | fix LoadProgramNV regression when I had fixed the RefCount bug | Brian Paul | 2004-10-02 | 1 | -5/+5 |
| | |||||
* | call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵ | Brian Paul | 2004-06-20 | 1 | -7/+5 |
| | | | | Fixes problems found with Cg demos. | ||||
* | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | 2004-04-21 | 1 | -2/+2 |
| | | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | ||||
* | Moved from src/mesa/main | Michal Krol | 2004-03-29 | 1 | -0/+871 |