Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | 2005-05-05 | 1 | -1/+1 |
| | | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | ||||
* | fix LoadProgramNV regression when I had fixed the RefCount bug | Brian Paul | 2004-10-02 | 1 | -5/+5 |
| | |||||
* | call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵ | Brian Paul | 2004-06-20 | 1 | -7/+5 |
| | | | | Fixes problems found with Cg demos. | ||||
* | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | 2004-04-21 | 1 | -2/+2 |
| | | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | ||||
* | Moved from src/mesa/main | Michal Krol | 2004-03-29 | 1 | -0/+871 |