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path: root/src/mesa/shader/nvfragparse.c
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* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-27/+13
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-5/+5
* remove more unused vars, assertionsBrian2007-04-211-4/+2
* remove unused vars, assertionsBrian2007-04-211-4/+2
* use _mesa_copy_instructions()Brian2007-03-221-2/+1
* In _mesa_add_unnamed_constant() and _mesa_lookup_parameter_constant() allow s...Brian2007-03-221-4/+4
* move TexturesUsed[] into gl_program since vertex programs/shaders can use tex...Brian2007-01-041-1/+1
* remove unneeded includesBrian2006-12-141-3/+0
* Updated includes.Brian2006-12-141-1/+2
* Checkpoint of work for new GLSL compiler back-end. Lots of assorted changes.Brian2006-12-131-8/+16
* Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul2006-11-151-4/+4
* Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul2006-10-291-1/+1
* use _mesa_alloc_instructions()Brian Paul2006-08-251-4/+3
* scalar sources such as 'time.x' weren't accepted by parserBrian Paul2006-08-241-2/+16
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-201-5/+5
* Define new NEGATE_* tokens for setting the src register's NegateBase field.Brian Paul2006-05-301-9/+9
* Silence minor compiler warnings (-Wextra).Brian Paul2006-04-051-2/+2
* Set NumInstructions (bug 5864)Brian Paul2006-02-151-0/+1
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-1/+1
* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-201-2/+3
* update some assertionsBrian Paul2005-11-121-1/+1
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-121-14/+13
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-100/+79
* don't need MAKE_SWIZZLE() macroBrian Paul2005-11-051-2/+2
* Replace parameter_type enum in program.[ch], use register_file enums instead.Brian Paul2005-11-051-2/+2
* use WRITEMASK_* tokensBrian Paul2005-11-031-6/+6
* Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul2005-11-021-1/+1
* Lots of clean-up in arb program parser.Brian Paul2005-10-301-6/+22
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-2/+2
* be consistent in populating NegateBase fieldKeith Whitwell2005-09-081-9/+9
* replace -1 with PROGRAM_UNDEFINED when initializing instructionsBrian Paul2005-09-021-6/+5
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-1/+1
* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-211-98/+90
* Added PRINT instruction for GL_NV_fragment_program.Brian Paul2004-12-181-6/+73
* disable some debug codeBrian Paul2004-06-291-2/+2
* Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.Brian Paul2004-04-181-1/+1
* Implement ARB_f_p KIL correctly.Brian Paul2004-04-021-2/+2
* Moved from src/mesa/mainMichal Krol2004-03-291-0/+1767