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mesa
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shader
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nvfragparse.c
Commit message (
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Author
Age
Files
Lines
*
Set NumInstructions (bug 5864)
Brian Paul
2006-02-15
1
-0
/
+1
*
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
2005-12-06
1
-1
/
+1
*
Make Saturate a 2-bit field again, renamed to SaturateMode with three
Brian Paul
2005-11-20
1
-2
/
+3
*
update some assertions
Brian Paul
2005-11-12
1
-1
/
+1
*
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
2005-11-12
1
-14
/
+13
*
Unify vertex/fragment program instuctions.
Brian Paul
2005-11-05
1
-100
/
+79
*
don't need MAKE_SWIZZLE() macro
Brian Paul
2005-11-05
1
-2
/
+2
*
Replace parameter_type enum in program.[ch], use register_file enums instead.
Brian Paul
2005-11-05
1
-2
/
+2
*
use WRITEMASK_* tokens
Brian Paul
2005-11-03
1
-6
/
+6
*
Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program convention
Brian Paul
2005-11-02
1
-1
/
+1
*
Lots of clean-up in arb program parser.
Brian Paul
2005-10-30
1
-6
/
+22
*
use mesa import wrappers, bug 4468
Brian Paul
2005-09-16
1
-2
/
+2
*
be consistent in populating NegateBase field
Keith Whitwell
2005-09-08
1
-9
/
+9
*
replace -1 with PROGRAM_UNDEFINED when initializing instructions
Brian Paul
2005-09-02
1
-6
/
+5
*
Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms
Karl Schultz
2005-05-05
1
-1
/
+1
*
Reduce the size of mesa's internal fragment and vertex program
Keith Whitwell
2005-04-21
1
-98
/
+90
*
Added PRINT instruction for GL_NV_fragment_program.
Brian Paul
2004-12-18
1
-6
/
+73
*
disable some debug code
Brian Paul
2004-06-29
1
-2
/
+2
*
Audit/fixes for NV/ARB TEX, TXP, TXB, TXD instructions.
Brian Paul
2004-04-18
1
-1
/
+1
*
Implement ARB_f_p KIL correctly.
Brian Paul
2004-04-02
1
-2
/
+2
*
Moved from src/mesa/main
Michal Krol
2004-03-29
1
-0
/
+1767