Commit message (Collapse) | Author | Age | Files | Lines | |
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* | moved from mesa/shader to mesa/shader/grammar | Michal Krol | 2005-05-25 | 1 | -103/+0 |
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* | int -> size_t to fix compile on LP64. | Adam Jackson | 2005-05-11 | 1 | -1/+1 |
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* | Port Mesa to build on a P64 platform (e.g., Win64). P64 platforms | Karl Schultz | 2005-05-05 | 1 | -4/+4 |
| | | | | | | | | use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer. | ||||
* | add new grammar_check_fast entry for faster parsing | Michal Krol | 2004-10-20 | 1 | -1/+12 |
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* | Added missing Copyrights. | Michal Krol | 2004-03-04 | 1 | -68/+92 |
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* | Grammar package supporting 8-bit registers. | Michal Krol | 2004-03-03 | 1 | -0/+68 |
TODO: - add checking for duplicate symbols (or is it done already?) - move all the statics (grammar objects list and last error message) to the GL context state; I think simple pointer initialized in a first call to ProgramString() is sufficent. - apply an optimized version of match() - this will be needed for glslang compiler. |