Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add number of passes count to ati_fragment_shader | Dave Airlie | 2005-01-30 | 1 | -1/+12 |
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* | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | 2005-01-20 | 1 | -0/+9 |
| | | | | texture objects. | ||||
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+419 |
no error detection, slow, may not be 100% correct but a good start |