| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -7/+7 |
* | fix swizzle error test (bug 11881) | Brian | 2007-08-07 | 1 | -2/+2 |
* | call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ... | Roland Scheidegger | 2006-11-29 | 1 | -0/+2 |
* | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | 2005-11-19 | 1 | -40/+68 |
* | fix incorrect swizzling handling. fix code so it can potentially handle imple... | Roland Scheidegger | 2005-09-08 | 1 | -13/+18 |
* | add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably w... | Roland Scheidegger | 2005-09-08 | 1 | -0/+4 |
* | fix var declaration so that a C compiler can build it. | Karl Schultz | 2005-09-05 | 1 | -1/+2 |
* | add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc... | Roland Scheidegger | 2005-09-02 | 1 | -60/+340 |
* | add number of passes count to ati_fragment_shader | Dave Airlie | 2005-01-30 | 1 | -1/+12 |
* | Update glDeletePrograms/Buffers() so that the ID is freed immediately, like | Brian Paul | 2005-01-20 | 1 | -0/+9 |
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+419 |