| Commit message (Collapse) | Author | Age | Files | Lines |
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This state flag will be used to indicate that vertex/fragment program
constants have changed. _NEW_PROGRAM will be used to indicate changes
to the vertex/fragment shader itself, or misc related state.
_NEW_PROGRAM_CONSTANTS is also set whenever a program parameter that's
tracking GL state has changed. For example, if the projection matrix is
in the parameter list, calling glFrustum() will cause _NEW_PROGRAM_CONSTANTS
to be set. This will let to remove the need for dynamic state atoms in
some drivers.
For now, we still set _NEW_PROGRAM in all the places we used to. We'll no
longer set _NEW_PROGRAM in glUniform() after drivers/etc have been updated.
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Signed-off-by: Ian Romanick <[email protected]>
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This is another step toward removing a whole bunch of -I flags from
the cc commands. Still need to address driver code...
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No API-level functions now in program.c.
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Wine intentionally tries some out-of-spec programs to test strictness, and
calling ProgramStringNotify on the results of a failed program parse resulted
in crashes in the 965 driver.
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these should be the same functions (as per spec).
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they can now apply to vertex programs.
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OpenGL 2.0 function of the same name.
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either GL_ARB_vertex_program or GL_ARB_fragment_program should enable this
extension as well.
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"gl_" to match other structs.
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and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
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which is actually handled
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- use macros to access and modify render inputs bit-field;
- un-alias generic vertex attributes for ARB vertex calls;
- use MAX_VERTEX_PROGRAM_ATTRIBS (NV code) or MAX_VERTEX_ATTRIBS
(ARB code) in place of VERT_ATTRIB_MAX;
- define VERT_ATTRIB_GENERIC0..15 for un-aliased vertex
attributes for ARB_vertex_shader;
- fix generic attribute index range check in arbprogparse.c;
- interface GLSL varyings between vertex and fragment shader;
- use 64-bit optimised bitset (bitset.h) for render inputs;
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arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch].
Clean up quite a bit of the arb parsing code.
Rewrite parser extension code to avoid a mess of string operations every
time the parser was used.
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Based on patch by Ian (#4967) but also unify instruction opcodes.
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temporaries, parameters, etc).
glGetProgramivARB() now returns all the right things.
Updated i915 and r300 code to initialize program native limits and
current program's native instruction/temporary/etc counts.
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use 64-bit pointers and 32-bit longs. So, operations like casting pointers
to unsigned long and back to pointer won't work. glheader.h now
includes files to define uintptr_t, which should instead be used for
this sort of operation. It is an integer type that is the same size
as a pointer.
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