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path: root/src/mesa/shader/arbprogparse.c
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* update MAX_INSTRUCTIONS limitBrian Paul2006-08-241-1/+4
* use _mesa_realloc_instructions()Brian Paul2006-08-241-6/+6
* Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul2006-07-201-3/+3
* propagate errors from parse_generic_attrib_num in parse_attrib_binding (-> do...Tilman Sauerbeck2006-06-281-2/+4
* don't do the check for >= MAX_VERTEX_PROGRAM_ATTRIBS twice, it's already done...Tilman Sauerbeck2006-05-291-6/+0
* generic attribute 0 wasn't handled correctly (Jesse Allen)Brian Paul2006-05-291-0/+8
* fix second memory leak (bug 5557)Brian Paul2006-04-281-4/+5
* fix first memory leak (bug 5557)Brian Paul2006-04-281-0/+5
* No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul2006-04-251-1/+6
* More GLSL code:Michal Krol2006-04-111-2/+2
* move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul2006-03-291-6/+3
* ARL dst idx was undefined.Aapo Tahkola2006-03-221-1/+2
* C++ fixes, mostly casts (Stephane Conversy)Brian Paul2005-12-061-5/+5
* Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul2005-11-201-32/+32
* remove incorrect castBrian Paul2005-11-191-1/+1
* Remove the _mesa_parse_arb_vertex/fragment_program() functions intoBrian Paul2005-11-191-107/+247
* Move stuff common to vertex/fragment_program into the base class, including:Brian Paul2005-11-121-17/+15
* remove unneeded #includesBrian Paul2005-11-081-8/+2
* Unify vertex/fragment program instuctions.Brian Paul2005-11-051-86/+85
* Streamline code generation by using a fixed size instruction buffer inBrian Paul2005-11-031-65/+17
* fix typo, minor clean-upsBrian Paul2005-11-031-5/+5
* Rename FRAG_OUTPUT_* tokens to FRAG_RESULT_* to match vertex program conventionBrian Paul2005-11-021-3/+3
* Several fp and vp tweaks:Keith Whitwell2005-11-011-0/+3
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-13/+29
* Simplify parse_attrib_binding().Brian Paul2005-10-301-98/+49
* Lots of clean-up in arb program parser.Brian Paul2005-10-301-214/+189
* Use MAKE_SWIZZLE4() macro in a few more places.Brian Paul2005-10-291-119/+98
* s/lenght/length/Brian Paul2005-10-291-2/+2
* If parsing a program fails, don't change the vertex/fragment program object.Brian Paul2005-10-291-27/+31
* fix broken SWZ instructionBrian Paul2005-10-211-8/+9
* additional wrapper updates, bug 4468Brian Paul2005-09-191-9/+11
* remove unused ctx varBrian Paul2005-09-161-1/+0
* use mesa import wrappers, bug 4468Brian Paul2005-09-161-1/+1
* be consistent in populating NegateBase fieldKeith Whitwell2005-09-081-17/+11
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-1/+4
* Set fp->Opcode for OP_TEX_KILL case, fix from Ben Skeggs.Keith Whitwell2005-07-011-0/+1
* comment-out some unused code to silence warningsBrian Paul2005-07-011-1/+2
* Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz2005-05-051-1/+1
* Mark unused registers as undefined so dissassemblers can recognizedKeith Whitwell2005-05-041-0/+10
* Reduce the size of mesa's internal fragment and vertex programKeith Whitwell2005-04-211-183/+281
* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
* fixed problems with parse_float() (fd.o bug 2520)Brian Paul2005-02-161-27/+48
* make sure the new instruction Data pointer is set to NULLBrian Paul2005-01-191-0/+6
* silence warningBrian Paul2005-01-171-1/+1
* aliasing was brokenMichal Krol2005-01-111-1/+1
* uint*t -> u_int*t changesAlan Hourihane2004-12-141-1/+4
* Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson2004-10-241-1/+1
* - use new program option values from arbprogram.synMichal Krol2004-10-211-32/+18
* Fix strange white space that gcc didn't like.Felix Kuehling2004-10-111-1/+1
* Enable draw_buffers only if GL_ARB_draw_buffers string isMichal Krol2004-10-111-1/+12