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Author
Age
Files
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*
symbol_table: Add support for adding a symbol at top-level/global scope.
Kenneth Graunke
2010-12-06
2
-5
/
+84
*
mesa: Bump the number of bits in the register index.
José Fonseca
2010-12-06
1
-1
/
+1
*
mesa: update comments, remove dead code
Brian Paul
2010-12-03
1
-3
/
+3
*
mesa: remove unneeded cast
Brian Paul
2010-12-03
1
-1
/
+1
*
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Marek Olšák
2010-12-03
2
-0
/
+23
*
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
1
-2
/
+3
*
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
1
-1
/
+3
*
ir_to_mesa: Add support for conditional discards.
Marek Olšák
2010-12-01
1
-2
/
+7
*
glsl: start restoring some geometry shader code
Brian Paul
2010-11-23
1
-0
/
+11
*
glsl: better handling of linker failures
Brian Paul
2010-11-23
1
-19
/
+33
*
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
2
-2
/
+2
*
mesa: _mesa_valid_register_index() to validate register indexes
Brian Paul
2010-11-23
2
-0
/
+103
*
mesa: rename, make _mesa_register_file_name() non-static
Brian Paul
2010-11-23
2
-11
/
+12
*
glsl: use gl_register_file in a few places
Brian Paul
2010-11-23
1
-4
/
+4
*
glsl: fix off by one in register index assertion
Brian Paul
2010-11-23
1
-1
/
+1
*
ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.
Eric Anholt
2010-11-19
1
-0
/
+32
*
glsl: Combine many instruction lowering passes into one.
Kenneth Graunke
2010-11-19
1
-3
/
+2
*
glsl: Add ir_quadop_vector expression
Ian Romanick
2010-11-19
1
-0
/
+132
*
glsl: Eliminate assumptions about size of ir_expression::operands
Ian Romanick
2010-11-19
1
-1
/
+1
*
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
Ian Romanick
2010-11-19
1
-0
/
+110
*
ir_to_mesa: Generate smarter code for some conditional moves
Ian Romanick
2010-11-18
1
-12
/
+99
*
glsl: Remove the ir_binop_cross opcode.
Kenneth Graunke
2010-11-17
1
-4
/
+0
*
ir_to_mesa: Refactor code for emitting DP instructions
Ian Romanick
2010-11-09
1
-45
/
+35
*
mesa: Fix C++ includes in sampler.cpp
Chad Versace
2010-11-02
1
-4
/
+4
*
mesa: silence enum comparison warning
Brian Paul
2010-10-25
1
-1
/
+1
*
mesa: move declaration before code
Brian Paul
2010-10-22
1
-1
/
+2
*
i965: Add support for register spilling.
Eric Anholt
2010-10-21
2
-0
/
+65
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
1
-3
/
+13
*
glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.
Kenneth Graunke
2010-10-14
1
-0
/
+1
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
25
-98
/
+95
*
glsl: Fix incorrect assertion
Ian Romanick
2010-10-12
1
-1
/
+1
*
ir_to_mesa: assorted clean-ups, const qualifiers, new comments
Brian Paul
2010-10-12
1
-14
/
+45
*
mesa: Simplify a bit of _mesa_add_state_reference using memcmp.
Eric Anholt
2010-10-08
1
-12
/
+3
*
ra: First cut at a graph-coloring register allocator for mesa.
Eric Anholt
2010-09-29
2
-0
/
+430
*
mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
Eric Anholt
2010-09-28
1
-242
/
+6
*
mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.
Eric Anholt
2010-09-28
3
-86
/
+173
*
mesa: Remove SGI_color_matrix.
Eric Anholt
2010-09-23
2
-32
/
+0
*
ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Eric Anholt
2010-09-22
1
-2
/
+18
*
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-22
1
-1
/
+27
*
ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Vinson Lee
2010-09-17
1
-1
/
+0
*
glsl2: Add flags to enable variable index lowering
Ian Romanick
2010-09-17
1
-0
/
+13
*
glsl2: fix signed/unsigned comparison warning
Brian Paul
2010-09-15
1
-2
/
+2
*
mesa: Include missing header in program.h.
Vinson Lee
2010-09-14
1
-0
/
+1
*
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
2010-09-13
1
-1
/
+7
*
glsl: call ir_lower_jumps according to compiler options
Luca Barbieri
2010-09-13
1
-0
/
+2
*
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-09
1
-0
/
+3
*
glsl2: Add ir_unop_noise
Ian Romanick
2010-09-09
1
-0
/
+10
*
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
1
-2
/
+2
*
glsl: make compiler options per-target
Luca Barbieri
2010-09-08
1
-3
/
+9
*
mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)
Luca Barbieri
2010-09-08
1
-0
/
+32
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