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Author
Age
Files
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*
mesa: remove _mesa_symbol_table_iterator structure
Tapani Pälli
2014-03-10
2
-99
/
+0
*
mesa: switch to c11 mutex functions
Brian Paul
2014-03-03
1
-4
/
+4
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
1
-11
/
+12
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
1
-0
/
+1
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
mesa/cs: Create the gl_compute_program struct, and the code to initialize it.
Paul Berry
2014-02-05
2
-0
/
+25
*
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
2014-02-05
2
-0
/
+7
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
2
-19
/
+2
*
i965: Add an option to ignore sample qualifier
Anuj Phogat
2014-01-21
2
-3
/
+5
*
mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
2014-01-21
1
-1
/
+1
*
mesa: Add varying slot for viewport index
Ian Romanick
2014-01-20
1
-4
/
+6
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
2
-4
/
+4
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
2
-16
/
+19
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
2
-16
/
+16
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
2
-14
/
+18
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
4
-15
/
+15
*
mesa: Add an assertion to _mesa_program_index_to_target().
Paul Berry
2013-12-30
1
-2
/
+3
*
mesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.
Paul Berry
2013-12-30
1
-1
/
+2
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-7
/
+7
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-5
/
+5
*
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
2013-12-09
1
-7
/
+0
*
glsl/loops: replace loop controls with a normative bound.
Paul Berry
2013-12-09
1
-2
/
+4
*
glsl/loops: consolidate bounded loop handling into a lowering pass.
Paul Berry
2013-12-09
1
-38
/
+4
*
mesa: Require per-sample shading if the `sample` qualifier is used.
Chris Forbes
2013-12-07
1
-0
/
+8
*
mesa: Remove support for GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-9
/
+0
*
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-1
/
+1
*
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
2013-12-04
1
-2
/
+1
*
mesa: Fix setup of LocalParams array.
Eric Anholt
2013-11-20
2
-7
/
+14
*
Android: remove unused MESA_ENABLED_APIS variable
Emil Velikov
2013-11-16
1
-2
/
+0
*
mesa: Dynamically allocate the storage for program local parameters.
Eric Anholt
2013-11-15
2
-1
/
+18
*
mesa: Remove PROGRAM_ENV_PARAM enum.
Eric Anholt
2013-11-15
3
-13
/
+0
*
mesa: Remove PROGRAM_LOCAL_PARAM enum.
Eric Anholt
2013-11-15
3
-13
/
+0
*
mesa: Update a comment about valid values of a field.
Eric Anholt
2013-11-15
1
-1
/
+1
*
mesa: Build program as part of libmesa.
Matt Turner
2013-11-06
1
-45
/
+0
*
mesa: Add a helper function _mesa_get_min_invocations_per_fragment()
Anuj Phogat
2013-11-01
2
-0
/
+35
*
glsl: Add new builtins required by GL_ARB_sample_shading
Anuj Phogat
2013-11-01
1
-0
/
+1
*
mesa: Pass number of samples as a program state variable
Anuj Phogat
2013-11-01
2
-0
/
+13
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
1
-0
/
+2
*
mesa: Remove dricore from the build.
Eric Anholt
2013-10-24
1
-13
/
+1
*
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+1
*
glsl: Add ir_binop_carry and ir_binop_borrow.
Matt Turner
2013-10-07
1
-0
/
+2
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+3
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+3
*
mesa/program: Switch ir_to_mesa_instruction to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+1
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