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* glsl: add gl_BoundingBox and associated varying slotsIlia Mirkin2016-08-301-0/+4
* compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform.Kenneth Graunke2016-08-252-0/+15
* prog_hash_table: Convert to using util/hash_table.h.Eric Anholt2016-08-102-205/+54
* prog_hash_table: Convert compare funcs to match util/hash_table.h.Eric Anholt2016-08-102-7/+11
* util: Move _mesa_fsl/util_last_bit into util/bitscan.hMathias Fröhlich2016-08-091-3/+3
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-304-5/+5
* mesa: don't print name in _mesa_append_uniforms_to_file()Timothy Arceri2016-06-301-1/+1
* mesa: remove unreachable code from _mesa_write_shader_to_file()Timothy Arceri2016-06-301-10/+0
* Remove wrongly repeated words in commentsGiuseppe Bilotta2016-06-231-1/+1
* glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-152-0/+5
* glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-152-0/+8
* mesa: Pass gl_constant_value union into _mesa_fetch_state().Kenneth Graunke2016-06-141-3/+5
* mesa: use new 64-bit checks instead of explicit double checks.Dave Airlie2016-06-091-1/+1
* mesa: hook up core bits of GL_ARB_shader_group_voteIlia Mirkin2016-06-061-0/+3
* ptn: Include nir.hJason Ekstrand2016-05-261-0/+3
* glsl: Add arb_cull_distance support (v3)Tobias Klausmann2016-05-141-0/+4
* ptn: Emit mul+add for MADJason Ekstrand2016-05-111-1/+5
* ir_to_mesa: Emit smarter ir_binop_logic_or for vertex programsIan Romanick2016-05-101-15/+11
* prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLEIan Romanick2016-05-106-272/+0
* ir_to_mesa: Do not emit OPCODE_SEQ or OPCODE_SNEIan Romanick2016-05-101-9/+64
* ir_to_mesa: Do not emit OPCODE_SLE or OPCODE_SGTIan Romanick2016-05-101-2/+12
* mesa: remove unrequired elseTimothy Arceri2016-04-031-42/+39
* ptn: Fix all users of ptn_swizzleIan Romanick2016-03-311-6/+6
* ptn: Silence unused parameter warningIan Romanick2016-03-311-2/+2
* glsl: add transform feedback buffers to resource listTimothy Arceri2016-03-311-1/+1
* program: add ATI_fragment_shader to shader stages listMiklós Máté2016-03-271-0/+2
* mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...Bas Nieuwenhuizen2016-03-241-1/+1
* mesa: remove remaining tabs in prog_parameter.cTimothy Arceri2016-03-181-8/+8
* mesa: inline _mesa_add_unnamed_constant()Timothy Arceri2016-03-182-24/+6
* mesa: simplify and inline _mesa_lookup_parameter_index()Timothy Arceri2016-03-183-41/+18
* mesa: make _mesa_lookup_parameter_constant staticTimothy Arceri2016-03-182-100/+94
* mesa: remove unused functionTimothy Arceri2016-03-181-6/+0
* nir: add a bit_size parameter to nir_ssa_dest_initConnor Abbott2016-03-171-5/+5
* program: minor whitespace clean-ups in program_parse_extra.cBrian Paul2016-03-081-5/+4
* program: Clean up after condition code removal.Matt Turner2016-03-021-5/+3
* program: Remove variable used only in assert().Matt Turner2016-03-021-2/+1
* program: Drop GL_FRAGMENT_PROGRAM_NV from switch statement.Matt Turner2016-03-021-1/+0
* program: Remove NV_fragment_program opcode parsing.Matt Turner2016-03-012-9/+0
* program: Remove NV_fragment_program scalar suffix parsing.Matt Turner2016-03-011-17/+0
* program: Remove NV_fragment_program_option parsing support.Matt Turner2016-03-011-44/+5
* program: Remove NV_fragment_program Abs support.Matt Turner2016-03-018-76/+4
* program: Remove incorrect comment about OPCODE_TXD.Matt Turner2016-03-011-1/+1
* program: Remove OPCODE_TXP_NV.Matt Turner2016-03-015-30/+0
* program: Clean up after previous commit.Matt Turner2016-03-011-43/+41
* program: Remove condition-code and precision support.Matt Turner2016-03-0111-524/+62
* program: Remove OPCODE_KIL_NV.Matt Turner2016-03-016-31/+6
* program: Remove RelAddr2 support.Matt Turner2016-03-014-32/+3
* program: Mark table const.Matt Turner2016-03-011-1/+1
* mesa: Remove EmitCondCodes.Matt Turner2016-03-011-22/+2
* Android: fix build break from nir/glsl move to compiler/Rob Herring2016-02-291-2/+3