| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa: Kill GL_ARB_shadow_ambient with fire | Ian Romanick | 2012-08-14 | 2 | -21/+0 |
* | ir_to_mesa: Don't whack the ->location field of uniform block variables. | Eric Anholt | 2012-08-07 | 1 | -1/+1 |
* | glsl: Add a "ubo_load" expression type for fetches from UBOs. | Eric Anholt | 2012-08-07 | 1 | -0/+4 |
* | mesa: Fix off-by-one error in Parse_TextureImageId. | Vinson Lee | 2012-08-04 | 1 | -1/+1 |
* | mesa/program: Use sampler object state if present | Pauli Nieminen | 2012-08-01 | 1 | -1/+4 |
* | ir_to_mesa: make size_swizzles[] array static const | Brian Paul | 2012-07-31 | 1 | -1/+1 |
* | mesa: whitespace, etc. fixes in program.h | Brian Paul | 2012-07-27 | 1 | -7/+5 |
* | mesa: remove _math_matrix_alloc_inv() | Brian Paul | 2012-07-26 | 1 | -1/+0 |
* | mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo() | Paul Berry | 2012-07-26 | 1 | -1/+2 |
* | glsl: Merge the lists of uniform blocks into the linked shader program. | Eric Anholt | 2012-07-20 | 1 | -0/+6 |
* | mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts. | Paul Berry | 2012-07-20 | 1 | -4/+0 |
* | mesa: Set UsesDFdy appropriately for assembly programs. | Paul Berry | 2012-07-19 | 3 | -0/+4 |
* | mesa: Add UsesDFdy to struct gl_fragment_program. | Paul Berry | 2012-07-19 | 1 | -0/+2 |
* | mesa: use gl_program cast wrappers | Brian Paul | 2012-07-18 | 1 | -17/+12 |
* | mesa: add some gl_program cast wrappers | Brian Paul | 2012-07-18 | 1 | -0/+42 |
* | mesa: use the PRIx64 macro for printing 64-bit hexadecimal values | Brian Paul | 2012-07-05 | 1 | -5/+6 |
* | ir_to_mesa: Add support for ir_unop_f2u to ir_to_mesa backend. | Paul Berry | 2012-06-15 | 1 | -0/+1 |
* | mesa: Fix bool-int mismatch | Stéphane Marchesin | 2012-06-12 | 1 | -4/+5 |
* | mesa: Fix hash table leak | Antoine Labour | 2012-06-12 | 2 | -6/+15 |
* | glsl: Bitwise conversion operator support in the software renderers. | Olivier Galibert | 2012-06-07 | 1 | -0/+5 |
* | ir_to_mesa: Don't set initial uniform values again | Ian Romanick | 2012-05-23 | 1 | -104/+0 |
* | ir_to_mesa: Propagate initial values in _mesa_associate_uniform_storage | Ian Romanick | 2012-05-23 | 1 | -0/+9 |
* | mesa: use F_TO_I() instead of IROUND() | Brian Paul | 2012-05-19 | 1 | -10/+10 |
* | ir_to_mesa: Fix uninitialized member in add_uniform_to_shader. | Vinson Lee | 2012-04-12 | 1 | -1/+1 |
* | ir_to_mesa: Remove pretense of support for function calls. | Kenneth Graunke | 2012-04-09 | 1 | -181/+5 |
* | glsl: Remove ir_call::get_callee() and set_callee(). | Kenneth Graunke | 2012-04-02 | 1 | -1/+1 |
* | mesa: remove MAX_WIDTH from prog_execute.h | Brian Paul | 2012-02-24 | 1 | -1/+5 |
* | st/mesa: kill off point size clamping in vertex shaders | Marek Olšák | 2012-01-31 | 2 | -28/+0 |
* | mesa: Make the register allocator allocation take a ralloc context. | Eric Anholt | 2012-01-18 | 2 | -3/+9 |
* | mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms | Brian Paul | 2012-01-12 | 1 | -2/+2 |
* | linker: Calculate used samplers and shadow samplers in the linker | Ian Romanick | 2012-01-11 | 1 | -27/+4 |
* | linker: Calculate the sampler to texture target mapping during linking | Ian Romanick | 2012-01-11 | 1 | -5/+3 |
* | mesa: Silence warning | Jakob Bornecrantz | 2012-01-10 | 1 | -0/+1 |
* | mesa: Silence warning | Jakob Bornecrantz | 2012-01-10 | 1 | -0/+1 |
* | program: fix previous commit | nobled | 2011-12-18 | 1 | -1/+1 |
* | program: fix out of bounds array accesses and other bad things | nobled | 2011-12-18 | 1 | -15/+59 |
* | mesa: Fix memory leak on error path. | Vinson Lee | 2011-12-16 | 1 | -0/+1 |
* | mesa: fix an out-of-bounds access in prog_print.c | Marek Olšák | 2011-12-13 | 1 | -0/+1 |
* | mesa: Use VERT_{ATTRIB,BIT}* for ARB input validation. | Mathias Fröhlich | 2011-12-03 | 2 | -4/+4 |
* | mesa: use Elements() macro in program printing code | Brian Paul | 2011-11-30 | 1 | -4/+4 |
* | mesa: fix printf format warning in _mesa_fprint_program_parameters() | Brian Paul | 2011-11-30 | 1 | -2/+2 |
* | mesa: Make gl_program::InputsRead 64 bits. | Mathias Fröhlich | 2011-11-29 | 2 | -5/+5 |
* | mesa: set the gl_FragDepth layout in the GLSL linker | Marek Olšák | 2011-11-19 | 1 | -23/+6 |
* | ir_to_mesa: don't init unfirom if link failed | Yuanhan Liu | 2011-11-15 | 1 | -1/+3 |
* | glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi | Ian Romanick | 2011-11-14 | 1 | -55/+0 |
* | mesa,glsl,mapi: Put extern "C" { ... } where appropriate. | José Fonseca | 2011-11-09 | 4 | -11/+33 |
* | Delete code made dead by previous uniform related patches | Ian Romanick | 2011-11-07 | 3 | -189/+0 |
* | mesa: Rewrite the way uniforms are tracked and handled | Ian Romanick | 2011-11-07 | 2 | -25/+34 |
* | ir_to_mesa: Add _mesa_associate_uniform_storage | Ian Romanick | 2011-11-07 | 2 | -0/+76 |
* | mesa: Add string_to_uint_map::clear method to clear the map | Ian Romanick | 2011-11-07 | 1 | -0/+8 |