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Author
Age
Files
Lines
*
mesa: Fix bool-int mismatch
Stéphane Marchesin
2012-06-12
1
-4
/
+5
*
mesa: Fix hash table leak
Antoine Labour
2012-06-12
2
-6
/
+15
*
glsl: Bitwise conversion operator support in the software renderers.
Olivier Galibert
2012-06-07
1
-0
/
+5
*
ir_to_mesa: Don't set initial uniform values again
Ian Romanick
2012-05-23
1
-104
/
+0
*
ir_to_mesa: Propagate initial values in _mesa_associate_uniform_storage
Ian Romanick
2012-05-23
1
-0
/
+9
*
mesa: use F_TO_I() instead of IROUND()
Brian Paul
2012-05-19
1
-10
/
+10
*
ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
Vinson Lee
2012-04-12
1
-1
/
+1
*
ir_to_mesa: Remove pretense of support for function calls.
Kenneth Graunke
2012-04-09
1
-181
/
+5
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
1
-1
/
+1
*
mesa: remove MAX_WIDTH from prog_execute.h
Brian Paul
2012-02-24
1
-1
/
+5
*
st/mesa: kill off point size clamping in vertex shaders
Marek Olšák
2012-01-31
2
-28
/
+0
*
mesa: Make the register allocator allocation take a ralloc context.
Eric Anholt
2012-01-18
2
-3
/
+9
*
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
2012-01-12
1
-2
/
+2
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
1
-27
/
+4
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
1
-5
/
+3
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
mesa: Silence warning
Jakob Bornecrantz
2012-01-10
1
-0
/
+1
*
program: fix previous commit
nobled
2011-12-18
1
-1
/
+1
*
program: fix out of bounds array accesses and other bad things
nobled
2011-12-18
1
-15
/
+59
*
mesa: Fix memory leak on error path.
Vinson Lee
2011-12-16
1
-0
/
+1
*
mesa: fix an out-of-bounds access in prog_print.c
Marek Olšák
2011-12-13
1
-0
/
+1
*
mesa: Use VERT_{ATTRIB,BIT}* for ARB input validation.
Mathias Fröhlich
2011-12-03
2
-4
/
+4
*
mesa: use Elements() macro in program printing code
Brian Paul
2011-11-30
1
-4
/
+4
*
mesa: fix printf format warning in _mesa_fprint_program_parameters()
Brian Paul
2011-11-30
1
-2
/
+2
*
mesa: Make gl_program::InputsRead 64 bits.
Mathias Fröhlich
2011-11-29
2
-5
/
+5
*
mesa: set the gl_FragDepth layout in the GLSL linker
Marek Olšák
2011-11-19
1
-23
/
+6
*
ir_to_mesa: don't init unfirom if link failed
Yuanhan Liu
2011-11-15
1
-1
/
+3
*
glsl: Remove resource count checks from ir_to_mesa and st_glsl_to_tgsi
Ian Romanick
2011-11-14
1
-55
/
+0
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
4
-11
/
+33
*
Delete code made dead by previous uniform related patches
Ian Romanick
2011-11-07
3
-189
/
+0
*
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
2011-11-07
2
-25
/
+34
*
ir_to_mesa: Add _mesa_associate_uniform_storage
Ian Romanick
2011-11-07
2
-0
/
+76
*
mesa: Add string_to_uint_map::clear method to clear the map
Ian Romanick
2011-11-07
1
-0
/
+8
*
mesa: fix texture target mix-up in NV_fragment_program parser
Brian Paul
2011-11-03
1
-7
/
+7
*
mesa: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
1
-0
/
+3
*
mesa, i965: prepare for more than 8 texture targets
Chia-I Wu
2011-11-03
2
-2
/
+2
*
ir_to_mesa: Let check_resources halt compilation
Ian Romanick
2011-10-28
1
-6
/
+17
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-1
/
+1
*
ir_to_mesa: Use uniform_field_visitor to add all struct fields to parameter list
Ian Romanick
2011-10-25
1
-12
/
+38
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
1
-2
/
+4
*
ir_to_mesa: Generate gl_program_parameter list by walking the GLSL IR.
Ian Romanick
2011-10-18
2
-100
/
+70
*
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
2011-10-18
2
-7
/
+8
*
mesa: Simplify uniform debug logging logic
Ian Romanick
2011-10-18
2
-4
/
+3
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-10-18
1
-1
/
+1
*
hash_table: Make string_to_uint_map make a copy of the name
Ian Romanick
2011-10-10
1
-1
/
+17
*
mesa: Remove unused function _mesa_append_uniform
Ian Romanick
2011-10-07
2
-78
/
+0
*
mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
2011-10-07
1
-22
/
+11
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-4
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of GeometryProgram
Ian Romanick
2011-10-07
1
-3
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of VertexProgram
Ian Romanick
2011-10-07
1
-3
/
+2
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