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*
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
Timothy Arceri
2016-10-26
1
-1
/
+1
*
glsl/mesa: remove unused namespace support from the symbol table
Timothy Arceri
2016-10-24
4
-254
/
+117
*
mesa: remove gl_shader_compiler_options::EmitNoNoise
Marek Olšák
2016-10-19
1
-2
/
+1
*
mesa: remove the UsesDFdy flag
Timothy Arceri
2016-10-06
3
-4
/
+0
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-0
/
+1
*
glsl: add subpass image type (v2)
Dave Airlie
2016-09-16
1
-0
/
+2
*
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
2016-09-12
3
-370
/
+1
*
mesa: Convert symbol table to the util hash table
Thomas Helland
2016-09-12
1
-7
/
+8
*
mesa: Convert string_to_uint_map to the util hash table
Thomas Helland
2016-09-12
1
-44
/
+22
*
util: Move hash_table_call_foreach to util hash table
Thomas Helland
2016-09-12
1
-14
/
+0
*
mesa: Remove prog_hash_table.c
Thomas Helland
2016-09-12
2
-79
/
+23
*
Android: glsl: add rules to generate ir_expression*.h header files
Rob Herring
2016-09-06
1
-2
/
+4
*
glsl: add gl_BoundingBox and associated varying slots
Ilia Mirkin
2016-08-30
1
-0
/
+4
*
compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform.
Kenneth Graunke
2016-08-25
2
-0
/
+15
*
prog_hash_table: Convert to using util/hash_table.h.
Eric Anholt
2016-08-10
2
-205
/
+54
*
prog_hash_table: Convert compare funcs to match util/hash_table.h.
Eric Anholt
2016-08-10
2
-7
/
+11
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-3
/
+3
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
4
-5
/
+5
*
mesa: don't print name in _mesa_append_uniforms_to_file()
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: remove unreachable code from _mesa_write_shader_to_file()
Timothy Arceri
2016-06-30
1
-10
/
+0
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
2
-0
/
+5
*
glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.
Kenneth Graunke
2016-06-15
2
-0
/
+8
*
mesa: Pass gl_constant_value union into _mesa_fetch_state().
Kenneth Graunke
2016-06-14
1
-3
/
+5
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
1
-1
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+3
*
ptn: Include nir.h
Jason Ekstrand
2016-05-26
1
-0
/
+3
*
glsl: Add arb_cull_distance support (v3)
Tobias Klausmann
2016-05-14
1
-0
/
+4
*
ptn: Emit mul+add for MAD
Jason Ekstrand
2016-05-11
1
-1
/
+5
*
ir_to_mesa: Emit smarter ir_binop_logic_or for vertex programs
Ian Romanick
2016-05-10
1
-15
/
+11
*
prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLE
Ian Romanick
2016-05-10
6
-272
/
+0
*
ir_to_mesa: Do not emit OPCODE_SEQ or OPCODE_SNE
Ian Romanick
2016-05-10
1
-9
/
+64
*
ir_to_mesa: Do not emit OPCODE_SLE or OPCODE_SGT
Ian Romanick
2016-05-10
1
-2
/
+12
*
mesa: remove unrequired else
Timothy Arceri
2016-04-03
1
-42
/
+39
*
ptn: Fix all users of ptn_swizzle
Ian Romanick
2016-03-31
1
-6
/
+6
*
ptn: Silence unused parameter warning
Ian Romanick
2016-03-31
1
-2
/
+2
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
1
-1
/
+1
*
program: add ATI_fragment_shader to shader stages list
Miklós Máté
2016-03-27
1
-0
/
+2
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
1
-1
/
+1
*
mesa: remove remaining tabs in prog_parameter.c
Timothy Arceri
2016-03-18
1
-8
/
+8
*
mesa: inline _mesa_add_unnamed_constant()
Timothy Arceri
2016-03-18
2
-24
/
+6
*
mesa: simplify and inline _mesa_lookup_parameter_index()
Timothy Arceri
2016-03-18
3
-41
/
+18
*
mesa: make _mesa_lookup_parameter_constant static
Timothy Arceri
2016-03-18
2
-100
/
+94
*
mesa: remove unused function
Timothy Arceri
2016-03-18
1
-6
/
+0
*
nir: add a bit_size parameter to nir_ssa_dest_init
Connor Abbott
2016-03-17
1
-5
/
+5
*
program: minor whitespace clean-ups in program_parse_extra.c
Brian Paul
2016-03-08
1
-5
/
+4
*
program: Clean up after condition code removal.
Matt Turner
2016-03-02
1
-5
/
+3
*
program: Remove variable used only in assert().
Matt Turner
2016-03-02
1
-2
/
+1
*
program: Drop GL_FRAGMENT_PROGRAM_NV from switch statement.
Matt Turner
2016-03-02
1
-1
/
+0
*
program: Remove NV_fragment_program opcode parsing.
Matt Turner
2016-03-01
2
-9
/
+0
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