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* mesa/program: Change the program parser's namespace.Kenneth Graunke2013-07-312-3/+10
* glsl: Remove redundant writes to prog->LinkStatusPaul Berry2013-07-301-1/+0
* mesa: fix Address Sanitizer (ASan) issue in _mesa_add_parameter()Brian Paul2013-07-121-1/+15
* mesa: renumber shader indices according to their placement in pipelineMarek Olšák2013-07-022-8/+4
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-281-5/+0
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-281-5/+0
* mesa: Return ZeroVec/dummyReg instead of NULL pointerAnuj Phogat2013-06-281-4/+2
* mesa: move declarations before codeBrian Paul2013-06-271-2/+3
* ra: Fix register spilling.Eric Anholt2013-06-261-5/+39
* mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.Eric Anholt2013-06-212-64/+0
* mesa: Move shader compiler API code to shaderapi.cEric Anholt2013-06-211-31/+0
* mesa: Fix missing setting of shader->IsES.Eric Anholt2013-06-211-0/+1
* mesa: Use shared code for converting shader targets to short strings.Eric Anholt2013-06-211-4/+1
* glsl: Remove ir_print_visitor.h includes and usageEric Anholt2013-06-211-5/+4
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0520-20/+0
* mesa: Fix test for optimistic coloring being necessary.Eric Anholt2013-05-291-1/+1
* mesa: fix GLSL program objects with more than 16 samplers combinedMarek Olšák2013-05-282-8/+27
* ARB_fp: accept duplicate precision optionsChris Forbes2013-05-241-9/+15
* glsl: Add lowering pass for ir_triop_vector_insertIan Romanick2013-05-131-0/+1
* glsl: Add ir_triop_vector_insertIan Romanick2013-05-131-0/+1
* glsl: Add ir_binop_vector_extractIan Romanick2013-05-131-0/+1
* mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.Kenneth Graunke2013-05-121-1/+1
* glsl: Pass struct shader_compiler_options into do_common_optimization.Kenneth Graunke2013-05-121-2/+5
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-1/+1
* mesa/program: Don't copy propagate from swizzles.Fabian Bieler2013-05-081-0/+2
* glsl: Add a pass to lower bitfield-insert into bfm+bfi.Matt Turner2013-05-061-0/+2
* glsl: Add support for new bit built-ins in ARB_gpu_shader5.Matt Turner2013-05-061-0/+9
* build: remove unused API_DEFINESAndreas Boll2013-05-011-1/+1
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2318-54/+72
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2318-18/+18
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2318-18/+18
* mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XORMarek Olšák2013-04-245-173/+0
* mesa: Fix up program_parse.y to avoid uninitialized $$Paul Berry2013-04-191-0/+5
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-152-3/+3
* mesa: Add a macro to bitset for determining bitset size.Eric Anholt2013-04-121-1/+1
* register_allocate: Fix the type of best_benefit.Matt Turner2013-04-081-1/+1
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-061-2/+3
* mesa: don't memcmp() off the end of a cache key.Chris Forbes2013-04-061-2/+9
* i965: Ask the register allocator to round-robin through registers.Eric Anholt2013-04-042-3/+29
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-0/+3
* mesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED for parameter printingMarek Olšák2013-03-281-0/+3
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-156-29/+29
* mtypes.h: Modify gl_frag_attrib to refer to new gl_varying_slot enum.Paul Berry2013-03-151-4/+11
* Replace gl_geom_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* Replace gl_geom_attrib enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-154-29/+29
* mtypes.h: Modify gl_vert_result to refer to new gl_varying_slot enum.Paul Berry2013-03-151-0/+4
* mesa: Reduce memory usage for reg alloc with many graph nodes (part 2).Eric Anholt2013-03-111-4/+8
* mesa: Reduce the memory usage for reg alloc with many graph nodes (part 1)Eric Anholt2013-03-111-1/+13