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Author
Age
Files
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*
glsl: Store info about geometry shaders that emit vertices to non-zero streams.
Iago Toral Quiroga
2014-06-30
1
-0
/
+1
*
mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.
Iago Toral Quiroga
2014-06-20
1
-0
/
+1
*
mesa: Add missing null checks into prog_hash_table.c
Juha-Pekka Heikkila
2014-05-30
1
-0
/
+8
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-1
/
+0
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-1
/
+1
*
mesa: remove redundant running of check_symbol_table()
Juha-Pekka Heikkila
2014-04-02
1
-2
/
+4
*
mesa: Add missing null check in _mesa_parse_arb_program()
Juha-Pekka Heikkila
2014-04-02
1
-0
/
+5
*
mesa: Prevent negative indexing on noise2, noise3 and noise4
Juha-Pekka Heikkila
2014-04-02
1
-18
/
+18
*
mesa: Clean up "unused parameter" warnings
Ian Romanick
2014-03-28
1
-3
/
+3
*
mesa/program: Constify find_variable_storage
Ian Romanick
2014-03-28
1
-3
/
+2
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-3
/
+3
*
mesa: include stdbool.h in register_allocate.h to fix build
Brian Paul
2014-03-18
1
-0
/
+2
*
ra: Convert another bool array to bitsets.
Eric Anholt
2014-03-18
1
-6
/
+7
*
ra: Use a bitset for storing which registers belong to a class.
Kenneth Graunke
2014-03-18
1
-5
/
+10
*
ra: Create a reg_belongs_to_class() helper function.
Kenneth Graunke
2014-03-18
1
-2
/
+11
*
ra: Use bool instead of GLboolean.
Kenneth Graunke
2014-03-18
2
-28
/
+29
*
mesa: remove _mesa_symbol_table_iterator structure
Tapani Pälli
2014-03-10
2
-99
/
+0
*
mesa: switch to c11 mutex functions
Brian Paul
2014-03-03
1
-4
/
+4
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
1
-11
/
+12
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
mesa: initialize gl_geometry_program Invocations field
Jordan Justen
2014-02-20
1
-0
/
+1
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
mesa/cs: Create the gl_compute_program struct, and the code to initialize it.
Paul Berry
2014-02-05
2
-0
/
+25
*
mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.
Paul Berry
2014-02-05
2
-0
/
+7
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
2
-19
/
+2
*
i965: Add an option to ignore sample qualifier
Anuj Phogat
2014-01-21
2
-3
/
+5
*
mesa: rename PreferDP4 to OptimizeForAOS.
Matt Turner
2014-01-21
1
-1
/
+1
*
mesa: Add varying slot for viewport index
Ian Romanick
2014-01-20
1
-4
/
+6
*
mesa: Convert gl_context::Viewport to gl_context::ViewportArray
Courtney Goeltzenleuchter
2014-01-20
1
-3
/
+3
*
s/Tungsten Graphics/VMware/
José Fonseca
2014-01-17
2
-4
/
+4
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
2
-16
/
+19
*
mesa: Index into ctx->Const.Program[] rather than using ad-hoc code.
Paul Berry
2014-01-09
1
-15
/
+2
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
2
-16
/
+16
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
2
-14
/
+18
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
4
-15
/
+15
*
mesa: Add an assertion to _mesa_program_index_to_target().
Paul Berry
2013-12-30
1
-2
/
+3
*
mesa: Improve static error checking of arrays sized by MESA_SHADER_TYPES.
Paul Berry
2013-12-30
1
-1
/
+2
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-7
/
+7
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-5
/
+5
*
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
2013-12-09
1
-7
/
+0
*
glsl/loops: replace loop controls with a normative bound.
Paul Berry
2013-12-09
1
-2
/
+4
*
glsl/loops: consolidate bounded loop handling into a lowering pass.
Paul Berry
2013-12-09
1
-38
/
+4
*
mesa: Require per-sample shading if the `sample` qualifier is used.
Chris Forbes
2013-12-07
1
-0
/
+8
*
mesa: Remove support for GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-9
/
+0
*
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Ian Romanick
2013-12-04
1
-1
/
+1
*
mesa: modified _mesa_align_free() to accept NULL pointer
Siavash Eliasi
2013-12-04
1
-2
/
+1
*
mesa: Fix setup of LocalParams array.
Eric Anholt
2013-11-20
2
-7
/
+14
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