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* mesa: Drop unused SFL/STR opcodes.Eric Anholt2014-11-243-16/+0
* util: add _mesa_strtod and _mesa_strtofChia-I Wu2014-10-301-0/+1
* mesa: Silence unused parameter warning in _mesa_clear_shader_program_dataIan Romanick2014-10-241-1/+1
* st/mesa: Fix paths used in Android buildsTomasz Figa2014-10-031-0/+2
* util: Include in Android buildsTomasz Figa2014-10-031-0/+1
* glsl: Make ir_variable::num_state_slots and ir_variable::state_slots privateIan Romanick2014-09-301-7/+7
* mesa: Use realloc() instead of _mesa_realloc() and remove the latter.Matt Turner2014-09-242-6/+4
* mesa: Move register_allocate.c to util.Eric Anholt2014-09-232-733/+0
* mesa: add null checks in symbol_table.cJuha-Pekka Heikkila2014-09-231-0/+30
* mesa: fix prog_optimize.c assertions triggered by SWZ opcodeBrian Paul2014-09-181-5/+4
* ra: assert against unsigned underflow in q_totalConnor Abbott2014-09-121-0/+1
* ra: note a restriction in the interfence graph APIConnor Abbott2014-09-121-1/+4
* ir_to_mesa: Stop converting uniform booleans.Kenneth Graunke2014-09-091-6/+1
* Eliminate several cases of multiplication in arguments to callocCarl Worth2014-09-033-5/+5
* mesa/program_cache: calloc the correct size for the cache.Dave Airlie2014-09-021-1/+1
* ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturateAbdiel Janulgue2014-08-311-48/+0
* ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturateAbdiel Janulgue2014-08-311-0/+6
* ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturateAbdiel Janulgue2014-08-311-1/+4
* mesa: Delete ctx->GeometryProgram.Cache.Kenneth Graunke2014-08-291-2/+0
* glsl: Use the without_array predicate in some more placesTimothy Arceri2014-08-191-2/+1
* mesa/program: add new derivative unops to the unexpected listIlia Mirkin2014-08-141-0/+4
* ra: move declarations before code to fix MSVC buildBrian Paul2014-08-141-2/+2
* ra: optimistically color only one node at a timeConnor Abbott2014-08-131-35/+22
* ra: don't consider nodes for spilling we don't need toConnor Abbott2014-08-131-40/+11
* ra: make the p, q test more efficientConnor Abbott2014-08-131-7/+26
* ra: cleanup the public APIConnor Abbott2014-08-132-10/+7
* mesa: Add a new function for getting the nonconst sampler array indexChris Forbes2014-08-122-0/+14
* mesa: move ShaderCompilerOptions into gl_constantsMarek Olšák2014-08-112-3/+3
* mesa: whitespace, 80-column wrapping in program.cBrian Paul2014-08-111-8/+11
* mesa: simplify/rename _mesa_init_program_struct()Brian Paul2014-08-111-34/+35
* mesa: Drop USE_IEEE define.Matt Turner2014-08-071-5/+0
* glsl: Make it possible to ignore built-ins when matching signatures.Kenneth Graunke2014-08-041-1/+1
* mesa: Actually use the Mesa IR optimizer for ARB programs.Kenneth Graunke2014-08-041-0/+7
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-1/+1
* exec_list: Make various places use the new length() method.Connor Abbott2014-07-151-4/+1
* glsl: add new expression types for interpolateAt*Chris Forbes2014-07-121-0/+3
* mesa: Use typed foreach_in_list instead of foreach_list.Matt Turner2014-07-011-22/+9
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-302-32/+0
* glsl: Store info about geometry shaders that emit vertices to non-zero streams.Iago Toral Quiroga2014-06-301-0/+1
* mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.Iago Toral Quiroga2014-06-201-0/+1
* mesa: Add missing null checks into prog_hash_table.cJuha-Pekka Heikkila2014-05-301-0/+8
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-111-1/+0
* glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().Kenneth Graunke2014-04-081-1/+1
* mesa: remove redundant running of check_symbol_table()Juha-Pekka Heikkila2014-04-021-2/+4
* mesa: Add missing null check in _mesa_parse_arb_program()Juha-Pekka Heikkila2014-04-021-0/+5
* mesa: Prevent negative indexing on noise2, noise3 and noise4Juha-Pekka Heikkila2014-04-021-18/+18
* mesa: Clean up "unused parameter" warningsIan Romanick2014-03-281-3/+3
* mesa/program: Constify find_variable_storageIan Romanick2014-03-281-3/+2
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-3/+3
* mesa: include stdbool.h in register_allocate.h to fix buildBrian Paul2014-03-181-0/+2