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Author
Age
Files
Lines
*
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-21
1
-1
/
+0
*
mesa: Do copy propagation across if-else-endif.
José Fonseca
2011-02-17
1
-2
/
+28
*
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
Ian Romanick
2011-02-11
1
-0
/
+3
*
mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
Eric Anholt
2011-02-08
1
-7
/
+40
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
3
-52
/
+47
*
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
1
-1
/
+1
*
glsl: remove needless conditional
Brian Paul
2011-01-26
1
-14
/
+10
*
glsl: move ir_var_out code
Brian Paul
2011-01-26
1
-7
/
+7
*
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
1
-5
/
+5
*
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
1
-22
/
+23
*
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
1
-0
/
+23
*
ir_to_mesa: Add several assertions about sizes of arrays
Ian Romanick
2011-01-25
1
-0
/
+4
*
ra: Use the same context when realloc'ing arrays.
Kenneth Graunke
2011-01-21
1
-2
/
+2
*
ra: Take advantage of the adjacency list in finding a node to spill.
Eric Anholt
2011-01-18
1
-6
/
+6
*
ra: Remove unused "name" field in regs.
Eric Anholt
2011-01-18
1
-1
/
+0
*
ra: Take advantage of the adjacency list in ra_select() too.
Eric Anholt
2011-01-18
1
-5
/
+6
*
ra: Add an adjacency list to trade space for time in ra_simplify().
Eric Anholt
2011-01-18
1
-14
/
+21
*
ra: Trade off some space to get time efficiency in ra_set_finalize().
Eric Anholt
2011-01-18
1
-6
/
+32
*
Merge branch 'draw-instanced'
Brian Paul
2011-01-15
4
-0
/
+15
|
\
|
*
mesa: implement system values in program interpreter
Brian Paul
2010-12-10
2
-0
/
+5
|
*
mesa: ir_to_mesa support for system values
Brian Paul
2010-12-08
1
-0
/
+5
|
*
mesa: program printing for PROGRAM_SYSTEM_VALUE
Brian Paul
2010-12-08
1
-0
/
+5
*
|
ir_to_mesa: Fix segfaults on ir_to_mesa invocation after MSVC change.
Eric Anholt
2011-01-14
1
-6
/
+6
*
|
mesa: Dynamically allocate acp array in ir_to_mesa_visitor::copy_propagate.
Vinson Lee
2011-01-14
1
-2
/
+4
*
|
mesa: Add channel-wise copy propagation to ir_to_mesa.
Eric Anholt
2011-01-14
1
-0
/
+129
*
|
mesa: Include mfeatures.h in program.c.
Vinson Lee
2011-01-09
1
-0
/
+1
*
|
glsl: Support if-flattening beyond a given maximum nesting depth.
Kenneth Graunke
2010-12-27
1
-1
/
+1
*
|
mesa: Clean up header file inclusion in prog_statevars.h.
Vinson Lee
2010-12-18
1
-1
/
+3
*
|
mesa: more program debug code
Brian Paul
2010-12-14
1
-0
/
+12
*
|
mesa: Clean up header file inclusion in prog_optimize.h.
Vinson Lee
2010-12-14
1
-1
/
+2
*
|
mesa: Clean up header file inclusion in prog_cache.h.
Vinson Lee
2010-12-14
1
-1
/
+2
*
|
mesa: Clean up header file inclusion in nvvertparse.h.
Vinson Lee
2010-12-14
1
-1
/
+4
*
|
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
Ian Romanick
2010-12-13
1
-1
/
+7
*
|
mesa: Clean up header file inclusion in nvfragparse.h.
Vinson Lee
2010-12-11
1
-1
/
+4
*
|
mesa: Clean up header file inclusion in ir_to_mesa.h.
Vinson Lee
2010-12-11
1
-2
/
+5
*
|
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
2010-12-09
1
-1
/
+5
*
|
symbol_table: Add support for adding a symbol at top-level/global scope.
Kenneth Graunke
2010-12-06
2
-5
/
+84
*
|
mesa: Bump the number of bits in the register index.
José Fonseca
2010-12-06
1
-1
/
+1
*
|
mesa: update comments, remove dead code
Brian Paul
2010-12-03
1
-3
/
+3
*
|
mesa: remove unneeded cast
Brian Paul
2010-12-03
1
-1
/
+1
*
|
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Marek Olšák
2010-12-03
2
-0
/
+23
*
|
glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2
Ian Romanick
2010-12-01
1
-2
/
+3
*
|
glsl: Add a lowering pass to move discards out of if-statements.
Kenneth Graunke
2010-12-01
1
-1
/
+3
*
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ir_to_mesa: Add support for conditional discards.
Marek Olšák
2010-12-01
1
-2
/
+7
|
/
*
glsl: start restoring some geometry shader code
Brian Paul
2010-11-23
1
-0
/
+11
*
glsl: better handling of linker failures
Brian Paul
2010-11-23
1
-19
/
+33
*
mesa: replace #defines with new gl_shader_type enum
Brian Paul
2010-11-23
2
-2
/
+2
*
mesa: _mesa_valid_register_index() to validate register indexes
Brian Paul
2010-11-23
2
-0
/
+103
*
mesa: rename, make _mesa_register_file_name() non-static
Brian Paul
2010-11-23
2
-11
/
+12
*
glsl: use gl_register_file in a few places
Brian Paul
2010-11-23
1
-4
/
+4
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