| Commit message (Expand) | Author | Age | Files | Lines |
* | mesa/program: remove dead function declarations | Emil Velikov | 2015-11-29 | 2 | -5/+0 |
* | glsl: Add ir_samples_identical opcode | Ian Romanick | 2015-11-19 | 1 | -0/+2 |
* | nir/info: Add a few bits of info for fragment shaders | Jason Ekstrand | 2015-10-19 | 1 | -0/+6 |
* | nir: remove dependency on glsl | Rob Clark | 2015-10-16 | 3 | -2/+3 |
* | nir/prog: Don't double-insert the fog-coord variable | Jason Ekstrand | 2015-10-15 | 1 | -3/+2 |
* | nir: Add helpers for creating variables and adding them to lists | Jason Ekstrand | 2015-10-15 | 1 | -12/+7 |
* | nir/prog: Use nir_foreach_variable | Jason Ekstrand | 2015-10-15 | 1 | -1/+1 |
* | program: convert _mesa_init_gl_program() to take struct gl_program * | Emil Velikov | 2015-10-15 | 2 | -30/+27 |
* | mesa: remove unused functions in program.c | Brian Paul | 2015-10-14 | 1 | -51/+0 |
* | program: remove _mesa_init_*_program wrappers | Marek Olšák | 2015-10-09 | 2 | -143/+19 |
* | program: remove other unused functions | Marek Olšák | 2015-10-09 | 2 | -143/+0 |
* | program: remove unused cloning and combining functions | Marek Olšák | 2015-10-09 | 2 | -294/+0 |
* | program: remove unused function _mesa_find_line_column | Marek Olšák | 2015-10-09 | 2 | -48/+0 |
* | glsl: reduce memory footprint of uniform_storage struct | Timothy Arceri | 2015-10-05 | 2 | -4/+5 |
* | nir: Add a a nir_shader_info struct | Jason Ekstrand | 2015-10-02 | 1 | -0/+13 |
* | mesa: avoid leaking closure when iterating over a string_to_uint_map | Ilia Mirkin | 2015-10-02 | 1 | -0/+1 |
* | mesa: clean up #includes in sampler.cpp | Brian Paul | 2015-10-01 | 1 | -6/+5 |
* | mesa: clean up #includes in ir_to_mesa.cpp | Brian Paul | 2015-10-01 | 1 | -12/+10 |
* | mesa: Add locking to programs. | Matt Turner | 2015-09-25 | 1 | -8/+11 |
* | mesa: Remove debugging code from _mesa_reference_*. | Matt Turner | 2015-09-25 | 1 | -14/+0 |
* | glsl: Add parser/compiler support for unsized array's length() | Samuel Iglesias Gonsalvez | 2015-09-25 | 1 | -0/+2 |
* | prog_to_nir: Use nir_op_dph | Jason Ekstrand | 2015-09-22 | 1 | -2/+1 |
* | glsl: add ir_texture_samples texture opcode | Ilia Mirkin | 2015-09-10 | 1 | -0/+2 |
* | mesa: Resolve GCC sign-compare warning. | Rhys Kidd | 2015-09-10 | 1 | -1/+1 |
* | glsl: Silence unused parameter warnings | Ian Romanick | 2015-09-09 | 1 | -1/+1 |
* | nir: Convert the builder to use the new NIR cursor API. | Kenneth Graunke | 2015-08-27 | 1 | -1/+1 |
* | prog_to_nir: Use nir_builder_insert() rather than poking at cf_list. | Kenneth Graunke | 2015-08-25 | 1 | -11/+11 |
* | nir: Store gl_shader_stage in nir_shader. | Kenneth Graunke | 2015-08-25 | 1 | -1/+3 |
* | prog_to_nir: Don't allocate nir_variable with type vec4[0] for uniforms. | Kenneth Graunke | 2015-08-25 | 1 | -7/+11 |
* | program: Avoid double promotion. | Matt Turner | 2015-07-29 | 1 | -15/+15 |
* | program: Use exp2(x) instead of pow(2.0, x). | Matt Turner | 2015-07-29 | 1 | -2/+2 |
* | program: add subroutine uniform support (v1.1) | Dave Airlie | 2015-07-23 | 1 | -0/+3 |
* | glsl: don't lower variable indexing on non-patch tessellation inputs/outputs | Marek Olšák | 2015-07-23 | 1 | -1/+1 |
* | glsl: add tessellation shader defines and built-in variables. | Fabian Bieler | 2015-07-23 | 1 | -0/+4 |
* | mesa: add misc tessellation shader support | Fabian Bieler | 2015-07-23 | 2 | -1/+88 |
* | mesa: add tessellation shader init functions. | Fabian Bieler | 2015-07-23 | 2 | -0/+42 |
* | mesa: add tessellation shader enums | Fabian Bieler | 2015-07-23 | 2 | -0/+14 |
* | program: Allow redundant OPTION ARB_fog_* directives. | Kenneth Graunke | 2015-07-16 | 1 | -13/+37 |
* | mesa: rename is_in_uniform_block to is_in_buffer_block | Iago Toral Quiroga | 2015-07-14 | 1 | -1/+1 |
* | mesa/prog: relative offsets into constbufs are not constant | Ilia Mirkin | 2015-07-02 | 1 | -0/+2 |
* | glsl: create program resource list after LinkShader | Tapani Pälli | 2015-07-01 | 1 | -0/+2 |
* | glsl: Add ir node for barrier | Chris Forbes | 2015-06-12 | 1 | -0/+7 |
* | mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_util | Emil Velikov | 2015-06-12 | 1 | -0/+30 |
* | prog_to_nir: Fix fragment depth writes. | Kenneth Graunke | 2015-06-06 | 1 | -3/+19 |
* | mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM | Marek Olšák | 2015-06-05 | 2 | -7/+7 |
* | mesa: remove useless gl_compute_program_state::Current | Marek Olšák | 2015-06-05 | 1 | -3/+0 |
* | mesa: remove unused geometry shader variables | Marek Olšák | 2015-06-05 | 1 | -9/+0 |
* | prog_to_nir: Make RSQ properly take the absolute value of its argument. | Kenneth Graunke | 2015-06-04 | 1 | -1/+2 |
* | main: fix a regression in uniform handling introduced by 87a4bc5 | Martin Peres | 2015-06-04 | 1 | -1/+1 |
* | mesa: reference built-in uniforms into gl_uniform_storage | Martin Peres | 2015-06-04 | 1 | -2/+7 |