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Commit message (
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Author
Age
Files
Lines
*
mesa: Kill gl_fragment_program::FogOption with fire
Ian Romanick
2011-04-21
4
-26
/
+30
*
prog_optimize: Add simplify CMP optimization pass
Tom Stellard
2011-04-16
1
-0
/
+78
*
prog_optimize: get_src_arg_mask() respect writemask for more opcodes
Tom Stellard
2011-04-16
1
-0
/
+11
*
mesa: Add support for OPTION ATI_draw_buffers to ARB_fp.
Eric Anholt
2011-04-13
1
-0
/
+10
*
mesa: Add support for the ARB_fragment_program part of ARB_draw_buffers.
Eric Anholt
2011-04-13
2
-0
/
+30
*
ir_to_mesa: silence signed/unsigned comparison warnings
Brian Paul
2011-04-11
1
-2
/
+2
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-1
/
+1
*
mesa: core support for GL_ARB_texture_buffer_object
Brian Paul
2011-04-05
1
-2
/
+2
*
ir_to_mesa: Use gl_register_file enum type rather than 'int'.
Kenneth Graunke
2011-04-05
1
-5
/
+5
*
ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_address_reg.
Kenneth Graunke
2011-04-05
1
-17
/
+13
*
ir_to_mesa: Use emit overloads to avoid passing undef registers.
Kenneth Graunke
2011-04-05
1
-4
/
+3
*
ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to emit_*.
Kenneth Graunke
2011-04-05
1
-211
/
+147
*
ir_to_mesa: Use constructors to convert between src_reg and dst_reg.
Kenneth Graunke
2011-04-05
1
-51
/
+66
*
ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg/dst_reg types.
Kenneth Graunke
2011-04-05
1
-121
/
+121
*
ir_to_mesa: Rename src_reg and dst_reg variables to src and dst.
Kenneth Graunke
2011-04-05
1
-104
/
+101
*
ir_to_mesa: Handle shadow compare w/projection and LOD bias correctly
Ian Romanick
2011-04-05
1
-2
/
+26
*
prog_optimize: Fix reallocating registers for shaders with loops
Tom Stellard
2011-03-31
1
-3
/
+14
*
mesa: Fix ugly indentation left from previous commit
Ian Romanick
2011-03-29
1
-16
/
+15
*
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
2011-03-29
1
-39
/
+17
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
5
-7
/
+38
*
mesa: Remove the CompileShader driver hook; it's just a no-op.
Kenneth Graunke
2011-03-17
1
-20
/
+0
*
mesa: use BITFIELD64_BIT() macro
Brian Paul
2011-03-15
1
-2
/
+2
*
ir_to_mesa: do not check the number of uniforms against hw limits
Marek Olšák
2011-03-14
1
-5
/
+3
*
Revert "mesa: Convert fixed function fragment program generator to GLSL IR."
Eric Anholt
2011-03-12
1
-1
/
+1
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
1
-1
/
+1
*
prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
2011-03-11
2
-4
/
+58
*
mesa: test against MaxUniformComponents in check_resources()
Brian Paul
2011-03-11
1
-3
/
+3
*
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
1
-1
/
+1
*
mesa: use check_resources() to check program against limits
Brian Paul
2011-03-11
1
-0
/
+58
*
mesa: added gl_program_constants::MaxAddressOffset
Brian Paul
2011-03-02
2
-2
/
+5
*
mesa: increase INST_INDEX_BITS to 12
Brian Paul
2011-03-02
1
-1
/
+1
*
mesa: Fix build breakage caused by c73e6ce
Ian Romanick
2011-03-01
1
-7
/
+0
*
Add generated parser / lexer files to gitignore lists
Ian Romanick
2011-03-01
1
-0
/
+3
*
mesa: Remove files generated by flex and bison from GIT
Ian Romanick
2011-03-01
3
-9620
/
+0
*
Use C-style system headers in C++ code to avoid issues with std:: namespace
Ian Romanick
2011-02-21
1
-1
/
+0
*
mesa: Do copy propagation across if-else-endif.
José Fonseca
2011-02-17
1
-2
/
+28
*
ir_to_mesa: Don't dereference a NULL pointer during copy propagation
Ian Romanick
2011-02-11
1
-0
/
+3
*
mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.
Eric Anholt
2011-02-08
1
-7
/
+40
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
3
-52
/
+47
*
glsl: use 'this' pointer to be consistent
Brian Paul
2011-01-26
1
-1
/
+1
*
glsl: remove needless conditional
Brian Paul
2011-01-26
1
-14
/
+10
*
glsl: move ir_var_out code
Brian Paul
2011-01-26
1
-7
/
+7
*
glsl: move ir_var_system_value code
Brian Paul
2011-01-26
1
-5
/
+5
*
glsl: use local var to simplify code a bit
Brian Paul
2011-01-26
1
-22
/
+23
*
mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IR
Chad Versace
2011-01-26
1
-0
/
+23
*
ir_to_mesa: Add several assertions about sizes of arrays
Ian Romanick
2011-01-25
1
-0
/
+4
*
ra: Use the same context when realloc'ing arrays.
Kenneth Graunke
2011-01-21
1
-2
/
+2
*
ra: Take advantage of the adjacency list in finding a node to spill.
Eric Anholt
2011-01-18
1
-6
/
+6
*
ra: Remove unused "name" field in regs.
Eric Anholt
2011-01-18
1
-1
/
+0
*
ra: Take advantage of the adjacency list in ra_select() too.
Eric Anholt
2011-01-18
1
-5
/
+6
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