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* mesa: remove outdated version lines in commentsRico Schüller2013-06-0520-20/+0
* mesa: Fix test for optimistic coloring being necessary.Eric Anholt2013-05-291-1/+1
* mesa: fix GLSL program objects with more than 16 samplers combinedMarek Olšák2013-05-282-8/+27
* ARB_fp: accept duplicate precision optionsChris Forbes2013-05-241-9/+15
* glsl: Add lowering pass for ir_triop_vector_insertIan Romanick2013-05-131-0/+1
* glsl: Add ir_triop_vector_insertIan Romanick2013-05-131-0/+1
* glsl: Add ir_binop_vector_extractIan Romanick2013-05-131-0/+1
* mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.Kenneth Graunke2013-05-121-1/+1
* glsl: Pass struct shader_compiler_options into do_common_optimization.Kenneth Graunke2013-05-121-2/+5
* mesa: move max texture image unit constants to gl_program_constantsMarek Olšák2013-05-111-1/+1
* mesa/program: Don't copy propagate from swizzles.Fabian Bieler2013-05-081-0/+2
* glsl: Add a pass to lower bitfield-insert into bfm+bfi.Matt Turner2013-05-061-0/+2
* glsl: Add support for new bit built-ins in ARB_gpu_shader5.Matt Turner2013-05-061-0/+9
* build: remove unused API_DEFINESAndreas Boll2013-05-011-1/+1
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-2318-54/+72
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2318-18/+18
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-2318-18/+18
* mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XORMarek Olšák2013-04-245-173/+0
* mesa: Fix up program_parse.y to avoid uninitialized $$Paul Berry2013-04-191-0/+5
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-152-3/+3
* mesa: Add a macro to bitset for determining bitset size.Eric Anholt2013-04-121-1/+1
* register_allocate: Fix the type of best_benefit.Matt Turner2013-04-081-1/+1
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-061-2/+3
* mesa: don't memcmp() off the end of a cache key.Chris Forbes2013-04-061-2/+9
* i965: Ask the register allocator to round-robin through registers.Eric Anholt2013-04-042-3/+29
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-0/+3
* mesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED for parameter printingMarek Olšák2013-03-281-0/+3
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-156-29/+29
* mtypes.h: Modify gl_frag_attrib to refer to new gl_varying_slot enum.Paul Berry2013-03-151-4/+11
* Replace gl_geom_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* Replace gl_geom_attrib enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-154-29/+29
* mtypes.h: Modify gl_vert_result to refer to new gl_varying_slot enum.Paul Berry2013-03-151-0/+4
* mesa: Reduce memory usage for reg alloc with many graph nodes (part 2).Eric Anholt2013-03-111-4/+8
* mesa: Reduce the memory usage for reg alloc with many graph nodes (part 1)Eric Anholt2013-03-111-1/+13
* mesa: add switch case for ir_txf_ms to silence warningBrian Paul2013-03-021-0/+3
* ir_to_mesa: Translate ir_triop_lrp to OPCODE_LRP.Matt Turner2013-02-281-2/+5
* glsl: Convert mix() to use a new ir_triop_lrp opcode.Kenneth Graunke2013-02-281-1/+5
* glsl: Rename uniform_field_visitor to program_resource_visitor.Paul Berry2013-02-041-2/+2
* mesa: use GLbitfield64 when copying program inputsBrian Paul2013-01-251-2/+2
* mesa: add some casts to silence MSVC warningsBrian Paul2013-01-251-14/+14
* glsl: Extend ir_expression_operation for ARB_shading_language_packingMatt Turner2013-01-251-0/+4
* glsl: Modify uniform_field_visitor::visit_field to take a row_major parameterIan Romanick2013-01-251-2/+6
* glsl: Add ir_variable::is_in_uniform_block predicateIan Romanick2013-01-251-1/+1
* glsl: Add GLSL_TYPE_INTERFACEIan Romanick2013-01-251-0/+2
* glsl: Replace most default cases in switches on GLSL typeIan Romanick2013-01-251-4/+10
* glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)Chad Versace2013-01-241-1/+11
* glsl: Eliminate ambiguity between function ins/outs and shader ins/outsPaul Berry2013-01-241-5/+2
* glcpp: Accept pointer to GL context rather than just the API versionCarl Worth2013-01-111-1/+1