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Commit message (
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Author
Age
Files
Lines
*
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+1
*
glsl: Add ir_binop_carry and ir_binop_borrow.
Matt Turner
2013-10-07
1
-0
/
+2
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+3
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+3
*
mesa/program: Switch ir_to_mesa_instruction to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+1
*
mesa: Fix misplaced includes of "main/uniforms.h".
Francisco Jerez
2013-10-01
1
-1
/
+1
*
mesa: Remove some remaining FEATURE_* detritus.
Eric Anholt
2013-09-26
1
-3
/
+0
*
glsl: Remove unused pointer value.
Vinson Lee
2013-09-24
1
-1
/
+1
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-2
/
+14
*
mesa: Drop an extra copy-and-pasted copy in the program clone function.
Eric Anholt
2013-09-23
1
-1
/
+0
*
mesa: Convert some runtime asserts to static asserts.
Eric Anholt
2013-09-23
1
-2
/
+2
*
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.
Kenneth Graunke
2013-09-21
1
-11
/
+1
*
glsl: Add support for ldexp.
Matt Turner
2013-09-17
1
-0
/
+1
*
mesa: Properly set the fog scale (gl_Fog.scale) to +INF when fog start and en...
Henri Verbeet
2013-09-10
1
-2
/
+1
*
glsl: Add conditional-select IR.
Matt Turner
2013-09-09
1
-0
/
+1
*
glsl: Pass _mesa_glsl_parse_state into matching_signature and such.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Add support for new fma built-in in ARB_gpu_shader5.
Matt Turner
2013-08-27
1
-0
/
+1
*
mesa/program: Make prog_instruction.h and program.h safe to include from C++.
Paul Berry
2013-08-23
2
-0
/
+16
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
1
-4
/
+1
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
1
-0
/
+14
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
1
-1
/
+1
*
mesa/program: remove useless YYID
Laurent Carlier
2013-07-31
1
-2
/
+2
*
mesa/program: Switch from the deprecated YYLEX_PARAM to %lex-param.
Kenneth Graunke
2013-07-31
1
-5
/
+4
*
mesa/program: Change the program parser's namespace.
Kenneth Graunke
2013-07-31
2
-3
/
+10
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
1
-1
/
+0
*
mesa: fix Address Sanitizer (ASan) issue in _mesa_add_parameter()
Brian Paul
2013-07-12
1
-1
/
+15
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
2
-8
/
+4
*
mesa: GL_EXT_fog_coord is not optional
Ian Romanick
2013-06-28
1
-5
/
+0
*
mesa: GL_EXT_secondary_color is not optional
Ian Romanick
2013-06-28
1
-5
/
+0
*
mesa: Return ZeroVec/dummyReg instead of NULL pointer
Anuj Phogat
2013-06-28
1
-4
/
+2
*
mesa: move declarations before code
Brian Paul
2013-06-27
1
-2
/
+3
*
ra: Fix register spilling.
Eric Anholt
2013-06-26
1
-5
/
+39
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
2
-64
/
+0
*
mesa: Move shader compiler API code to shaderapi.c
Eric Anholt
2013-06-21
1
-31
/
+0
*
mesa: Fix missing setting of shader->IsES.
Eric Anholt
2013-06-21
1
-0
/
+1
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-4
/
+1
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
1
-5
/
+4
*
mesa: remove outdated version lines in comments
Rico Schüller
2013-06-05
20
-20
/
+0
*
mesa: Fix test for optimistic coloring being necessary.
Eric Anholt
2013-05-29
1
-1
/
+1
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
2
-8
/
+27
*
ARB_fp: accept duplicate precision options
Chris Forbes
2013-05-24
1
-9
/
+15
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_binop_vector_extract
Ian Romanick
2013-05-13
1
-0
/
+1
*
mesa: Move the mvp_with_dp4 flag to ShaderCompilerOptions.
Kenneth Graunke
2013-05-12
1
-1
/
+1
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-2
/
+5
*
mesa: move max texture image unit constants to gl_program_constants
Marek Olšák
2013-05-11
1
-1
/
+1
*
mesa/program: Don't copy propagate from swizzles.
Fabian Bieler
2013-05-08
1
-0
/
+2
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+9
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