index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
program
Commit message (
Expand
)
Author
Age
Files
Lines
*
mesa/st: fix infinite loops
Timothy Arceri
2017-09-21
1
-1
/
+1
*
glsl: Unify ir_constant::const_elements and ::components
Ian Romanick
2017-09-19
1
-1
/
+2
*
glsl: Rename ir_constant::array_elements to ::const_elements
Ian Romanick
2017-09-19
1
-1
/
+1
*
util: move string_to_uint_map to glsl
Emil Velikov
2017-08-29
1
-1
/
+1
*
mesa: pass ctx to add_uniform_to_shader constructor
Timothy Arceri
2017-08-22
2
-5
/
+8
*
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
2017-08-22
1
-2
/
+4
*
glsl: Remove unused private fields
Matt Turner
2017-08-21
1
-2
/
+1
*
mesa: count uniform against storage when its bindless
Timothy Arceri
2017-08-15
1
-5
/
+13
*
mesa: correctly calculate the storage offset for i915
Timothy Arceri
2017-08-15
1
-3
/
+1
*
glsl: pass mem_ctx to constant_expression_value(...) and friends
Timothy Arceri
2017-08-11
1
-2
/
+4
*
glsl: stop copying struct and interface member names
Timothy Arceri
2017-08-11
1
-3
/
+3
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-2
/
+2
*
glsl: simplify add_uniform_to_shader::visit_field
Nicolai Hähnle
2017-07-05
1
-6
/
+5
*
mesa: remove unused parameter/member of add_uniform_to_shader
Nicolai Hähnle
2017-07-03
1
-6
/
+3
*
mesa: stop assigning unused storage for non-bindless opaque types
Timothy Arceri
2017-06-16
1
-36
/
+6
*
mesa: associate uniform storage to bindless samplers/images
Samuel Pitoiset
2017-06-14
1
-0
/
+25
*
mesa: pass gl_program to _mesa_associate_uniform_storage()
Samuel Pitoiset
2017-06-14
2
-5
/
+6
*
glsl: process uniform images declared bindless
Samuel Pitoiset
2017-06-14
1
-0
/
+4
*
glsl: process uniform samplers declared bindless
Samuel Pitoiset
2017-06-14
1
-0
/
+4
*
mesa: store bindless samplers as PROGRAM_UNIFORM
Samuel Pitoiset
2017-06-14
1
-1
/
+1
*
mesa: keep track of the current variable in add_uniform_to_shader
Samuel Pitoiset
2017-06-14
1
-0
/
+2
*
glsl: Fix gl_shader_stage enum unsigned comparison
Rob Herring
2017-06-08
1
-0
/
+2
*
mesa: remove _mesa from static function names
Timothy Arceri
2017-05-31
1
-4
/
+4
*
mesa: remove unrequired double calc
Timothy Arceri
2017-05-25
1
-10
/
+2
*
mesa: remove redundant modulus operation
Timothy Arceri
2017-05-25
1
-3
/
+2
*
mesa: fix indentation in _mesa_associate_uniform_storage()
Samuel Pitoiset
2017-05-16
1
-52
/
+49
*
mesa: remove unused gl_program_parameter::Initialized
Samuel Pitoiset
2017-05-11
2
-2
/
+0
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-14
/
+12
*
glsl: add ARB_bindless_texture operations
Samuel Pitoiset
2017-05-06
1
-0
/
+4
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
1
-0
/
+2
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
1
-6
/
+0
*
mesa: validate sampler type across the whole program
Timothy Arceri
2017-04-22
1
-0
/
+5
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_record()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
mesa: fix memory leak in arb_fragment_program
Bartosz Tomczyk
2017-04-12
1
-0
/
+1
*
mesa: avoid NULL ptr in prog parameter name
Gregory Hainaut
2017-04-12
1
-1
/
+1
*
glsl: add ARB_shader_ballot operations
Nicolai Hähnle
2017-04-05
1
-0
/
+3
*
mesa: Replace program locks with atomic inc/dec.
Matt Turner
2017-04-05
1
-12
/
+3
*
glsl: ir_explog_to_explog2 is no more
Erik Faye-Lund
2017-04-01
1
-1
/
+3
*
mesa: remove MESA_GLSL=no_opts env option
Timothy Arceri
2017-03-31
2
-5
/
+2
*
mesa: split _NEW_TEXTURE into _NEW_TEXTURE_OBJECT & _NEW_TEXTURE_STATE
Marek Olšák
2017-03-29
1
-2
/
+2
*
mesa/program: consistently use ifndef guards over pragma once
Emil Velikov
2017-03-22
4
-4
/
+9
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
1
-1
/
+1
*
st/mesa: don't propagate uniforms when restoring from cache
Timothy Arceri
2017-03-08
2
-6
/
+11
*
mesa: Drop unused STATE_TEXRECT_SCALE program statevars.
Kenneth Graunke
2017-03-01
2
-24
/
+0
*
mesa: annotate functions for C linkage
Emil Velikov
2017-02-21
1
-0
/
+8
*
glsl: fix scons builds with shader cache
Timothy Arceri
2017-02-17
1
-0
/
+2
*
glsl: make use of on disk shader cache
Timothy Arceri
2017-02-17
1
-0
/
+8
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
1
-2
/
+2
*
mesa/program: Translate csel operation from GLSL IR.
Francisco Jerez
2017-01-31
1
-1
/
+8
[next]