| Commit message (Collapse) | Author | Age | Files | Lines |
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Without this patch, $$.negate, $$.rgba_valid, and $$.xyzw_valid take
on garbage values. At the moment this problem is benign (the garbage
values happen to be zero), but in my experiments executing GL
operations on a background thread, the garbage values change, leading
to piglit failures.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
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This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
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All flags are now gone, so we can stop storing and passing this around.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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For validating ARB program inputs replace hard
coded bitfield and attribute number with the appropriate
VERT_{ATTRIB,BIT}* variant.
This should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=43407
Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Make gl_program::InputsRead a 64 bits bitfield.
Adapt the intel and radeon driver to handle a 64 bits
InputsRead value.
Signed-off-by: Mathias Froehlich <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Fixes a bug in Trine where fragment.color would write
FRAG_RESULT_COLOR (which is interpreted by drivers as being the "write
this to all color buffers" option) instead of FRAG_RESULT_DATA0 (just
the first target).
Fixes piglit ATI_draw_buffers/arbfp-no-index.
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Fixes fbo-drawbuffers-arbfp.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34321
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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See https://bugs.freedesktop.org/show_bug.cgi?id=29418
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Even though the spec says that the limits should be -64/+63, proprietary
drivers support much larger relative offsets and some applications do
depend on this non-standard behavior.
Also program_parse.tab.c has been regenerated.
This fixes the parser error:
ARB_vp: error: relative address offset too large
See also: https://bugs.freedesktop.org/show_bug.cgi?id=28628
4096 * sizeof(vec4) is the maximum size of the constant buffer on NV50.
It is not supposed to be a definite hardware limit, it is for the parser
not to get in the way and let the underlying driver decide whether it can
run the shader or not.
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Now drivers, etc. can know which register files are accessed with
indirect addressing. Before we just checked gl_program::NumAddressRegs
but didn't know if that was the constant buffer, temp regs, or what.
The only user of this new field so far will be the gallium state tracker.
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