Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: replace #defines with new gl_shader_type enum | Brian Paul | 2010-11-23 | 1 | -1/+1 |
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* | mesa: _mesa_valid_register_index() to validate register indexes | Brian Paul | 2010-11-23 | 1 | -0/+6 |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -20/+20 |
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* | mesa: Include missing header in program.h. | Vinson Lee | 2010-09-14 | 1 | -0/+1 |
| | | | | Include compiler.h for ASSERT symbol. | ||||
* | mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2) | Luca Barbieri | 2010-09-08 | 1 | -0/+32 |
| | | | | | Changes in v2: - No longer adds tessellation enums | ||||
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -0/+20 |
| | | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left. | ||||
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -0/+151 |