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* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-231-1/+1
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* mesa: _mesa_valid_register_index() to validate register indexesBrian Paul2010-11-231-0/+6
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-20/+20
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* mesa: Include missing header in program.h.Vinson Lee2010-09-141-0/+1
| | | | Include compiler.h for ASSERT symbol.
* mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)Luca Barbieri2010-09-081-0/+32
| | | | | Changes in v2: - No longer adds tessellation enums
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+20
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+151