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* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
| | | | | | None of the remaining FEATURE_x symbols in mfeatures.h are used anymore. Reviewed-by: Jordan Justen <[email protected]>
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-5/+5
| | | | | | | | | | | | This patch makes the following search-and-replace changes: gl_frag_attrib -> gl_varying_slot FRAG_ATTRIB_* -> VARYING_SLOT_* FRAG_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* Replace gl_geom_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
| | | | | | | | | | | This patch makes the following search-and-replace changes: gl_geom_result -> gl_varying_slot GEOM_RESULT_* -> VARYING_SLOT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* Replace gl_geom_attrib enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
| | | | | | | | | | | | This patch makes the following search-and-replace changes: gl_geom_attrib -> gl_varying_slot GEOM_ATTRIB_* -> VARYING_SLOT_* GEOM_BIT_* -> VARYING_BIT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
| | | | | | | | | | | This patch makes the following search-and-replace changes: gl_vert_result -> gl_varying_slot VERT_RESULT_* -> VARYING_SLOT_* Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Tested-by: Brian Paul <[email protected]>
* mesa: use GLbitfield64 when copying program inputsBrian Paul2013-01-251-2/+2
| | | | | | Note: This is a candidate for the 9.0 branch. Reviewed-by: José Fonseca <[email protected]>
* mesa: add some casts to silence MSVC warningsBrian Paul2013-01-251-14/+14
| | | | Reviewed-by: José Fonseca <[email protected]>
* mesa: Remove support for named parameters.Kenneth Graunke2012-10-161-3/+0
| | | | | | | | | | | These were only part of NV_fragment_program, so we can kill them. The fact that PROGRAM_NAMED_PARAM appears in r200_vertprog.c is rather comedic, but also demonstrates that people just spam the various types of parameters everywhere because they're confusing. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Remove the gl_program::Resident flag.Kenneth Graunke2012-10-161-1/+0
| | | | | | | It apparently was only used for NV programs. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Remove miscellaneous remains of NV_vertex_program.Eric Anholt2012-10-151-1/+0
| | | | | | v2: Rebase on top of get.c changes. Reviewed-by: Brian Paul <[email protected]> (v1)
* mesa: Remove support for GL_VERTEX_STATE_PROGRAMs and their execution.Eric Anholt2012-10-151-1/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Remove support for NV_vertex_program's tracked matrices.Eric Anholt2012-10-151-6/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: remove FEATURE_ATI_fragment_shader define.Oliver McFadden2012-09-151-6/+2
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove FEATURE_NV_(fragment|vertex)_program defines.Oliver McFadden2012-09-151-12/+0
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove FEATURE_ARB_shader_objects and related defines.Oliver McFadden2012-09-151-6/+0
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: remove FEATURE_es2_glsl and related defines.Oliver McFadden2012-09-151-4/+0
| | | | | Signed-off-by: Oliver McFadden <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Remove useless checks for NULL before freeing // // free (NULL) is a no-op, so there is no need to avoid it @@ expression E; @@ + free (E); + E = NULL; - if (unlikely (E != NULL)) { - free(E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; type T; @@ + free ((T) E); + E = NULL; - if (unlikely (E != NULL)) { - free((T) E); ( - E = NULL; | - E = 0; ) ... - } @@ expression E; @@ + free (E); - if (unlikely (E != NULL)) { - free (E); - } @@ expression E; type T; @@ + free ((T) E); - if (unlikely (E != NULL)) { - free ((T) E); - } Reviewed-by: Brian Paul <[email protected]>
* Don't cast the return value of malloc/reallocMatt Turner2012-09-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | This patch has been generated by the following Coccinelle semantic patch: // Don't cast the return value of malloc/realloc. // // Casting the return value of malloc/realloc only stands to hide // errors. @@ type T; expression E1, E2; @@ - (T) ( _mesa_align_calloc(E1, E2) | _mesa_align_malloc(E1, E2) | calloc(E1, E2) | malloc(E1) | realloc(E1, E2) )
* mesa: Add UsesDFdy to struct gl_fragment_program.Paul Berry2012-07-191-0/+2
| | | | | | | | | | | | The i965 back-end needs to compile dFdy() differently for FBOs and window system framebuffers, because Y coordinates are flipped between the two (see commit 82d2596: i965: Compute dFdy() correctly for FBOs). This boolean will allow it to avoid unnecessarily recompiling shaders that don't use dFdy(). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: use gl_program cast wrappersBrian Paul2012-07-181-17/+12
| | | | | | | In a few cases, remove unneeded casts. And fix a few other const-correctness issues. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa, i965: prepare for more than 8 texture targetsChia-I Wu2011-11-031-1/+1
| | | | | | | | | 3-bit fields are used store texture target in several places. That will fail when TEXTURE_EXTERNAL_INDEX, which happends to be the 9th texture target, is added. Make them 4-bit fields. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]>
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-10-181-1/+1
| | | | | | | | This is a step towards providing a direct route for drivers accepting GLSL IR for codegen. Perhaps more importantly, it runs the fixed function fragment program through the GLSL IR optimization. Having seen how easy it is to make ugly fixed function texenv code that can do unnecessary work, this may improve real applicatinos.
* mesa: Remove unused gl_program::AttributesIan Romanick2011-10-041-5/+0
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove unused field gl_program::VaryingIan Romanick2011-09-301-5/+0
| | | | | | | Lots of things set and copy this field around, but nothing uses it. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-3/+5
|\ | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_atom_pixeltransfer.c src/mesa/state_tracker/st_program.c
| * mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-011-1/+2
| | | | | | | | | | | | The functionality is not used by anything yet, and the glUniform functions will need to be reworked before this can reach its full usefulness. It is nonetheless a step towards integer support in the state tracker and classic drivers.
| * mesa: fix segfault when no Mesa IR is generatedBryan Cain2011-08-011-2/+3
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* | mesa: split _mesa_reference_program() into hot/cold paths.Dave Airlie2011-07-141-6/+8
|/ | | | | | | | | | | | | inline the hotpath of the reference remaining the same. This shouldn't penalise the slow path at all but improve the hot path so we don't have to jump to the function. It also moves some assert checks under an #ifndef NDEBUG. Minor clean-ups added by Brian. Signed-off-by: Dave Airlie <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-211-1/+0
| | | | | | | | | | | | All drivers expect this to always be GL_NONE. Don't let there be any opportunity for a bad value to leak out and infect some unsuspecting driver. If any driver for hardware that had fixed-function per-fragment fog (i915 and perhaps some r300-ish) was ever going to add support, it would have done it by now. Reviewed-by: Eric Anholt <[email protected]> Acked-by: Corbin Simpson <[email protected]> Acked-by: Alex Deucher <[email protected]>
* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-2/+2
| | | | No GLSL or driver support yet.
* mesa: use BITFIELD64_BIT() macroBrian Paul2011-03-151-2/+2
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* Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt2011-03-121-1/+1
| | | | | This reverts commit 7cb87dffce2c7a37f960f3a865cf92fd193dd8c5. There were regressions (Bug #35244) and more review has been requested.
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-03-111-1/+1
| | | | | | | | This is a step towards providing a direct route for drivers accepting GLSL IR for codegen. Perhaps more importantly, it runs the fixed function fragment program through the GLSL IR optimization. Having seen how easy it is to make ugly fixed function texenv code that can do unnecessary work, this may improve real applicatinos.
* mesa: added gl_program_constants::MaxAddressOffsetBrian Paul2011-03-021-0/+3
| | | | See https://bugs.freedesktop.org/show_bug.cgi?id=29418
* mesa: Include mfeatures.h in program.c.Vinson Lee2011-01-091-0/+1
| | | | Include mfeatures.h for feature tests.
* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-231-1/+1
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* mesa: _mesa_valid_register_index() to validate register indexesBrian Paul2010-11-231-0/+97
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* mesa: silence enum comparison warningBrian Paul2010-10-251-1/+1
| | | | http://bugs.freedesktop.org/show_bug.cgi?id=31069
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-15/+15
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* mesa: don't smash the stack in _mesa_find_used_registersLuca Barbieri2010-09-051-2/+6
| | | | | | At some point this actually triggered, not sure if it still does. Give a meaningful assert and refuse to smash the stack anyway.
* mesa: additional program limit assertionsBrian Paul2010-08-101-1/+9
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* mesa: added gl_program::IndirectRegisterFiles fieldBrian Paul2010-07-301-0/+1
| | | | | | | | Now drivers, etc. can know which register files are accessed with indirect addressing. Before we just checked gl_program::NumAddressRegs but didn't know if that was the constant buffer, temp regs, or what. The only user of this new field so far will be the gallium state tracker.
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-2/+52
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+913