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path: root/src/mesa/program/program.c
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* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-2/+2
* mesa: use BITFIELD64_BIT() macroBrian Paul2011-03-151-2/+2
* Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt2011-03-121-1/+1
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-03-111-1/+1
* mesa: added gl_program_constants::MaxAddressOffsetBrian Paul2011-03-021-0/+3
* mesa: Include mfeatures.h in program.c.Vinson Lee2011-01-091-0/+1
* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-231-1/+1
* mesa: _mesa_valid_register_index() to validate register indexesBrian Paul2010-11-231-0/+97
* mesa: silence enum comparison warningBrian Paul2010-10-251-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-15/+15
* mesa: don't smash the stack in _mesa_find_used_registersLuca Barbieri2010-09-051-2/+6
* mesa: additional program limit assertionsBrian Paul2010-08-101-1/+9
* mesa: added gl_program::IndirectRegisterFiles fieldBrian Paul2010-07-301-0/+1
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-2/+52
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+913