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path: root/src/mesa/program/program.c
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* mesa: Add UsesDFdy to struct gl_fragment_program.Paul Berry2012-07-191-0/+2
* mesa: use gl_program cast wrappersBrian Paul2012-07-181-17/+12
* mesa, i965: prepare for more than 8 texture targetsChia-I Wu2011-11-031-1/+1
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-10-181-1/+1
* mesa: Remove unused gl_program::AttributesIan Romanick2011-10-041-5/+0
* mesa: Remove unused field gl_program::VaryingIan Romanick2011-09-301-5/+0
* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-3/+5
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| * mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-011-1/+2
| * mesa: fix segfault when no Mesa IR is generatedBryan Cain2011-08-011-2/+3
* | mesa: split _mesa_reference_program() into hot/cold paths.Dave Airlie2011-07-141-6/+8
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* mesa: Kill gl_fragment_program::FogOption with fireIan Romanick2011-04-211-1/+0
* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-051-2/+2
* mesa: use BITFIELD64_BIT() macroBrian Paul2011-03-151-2/+2
* Revert "mesa: Convert fixed function fragment program generator to GLSL IR."Eric Anholt2011-03-121-1/+1
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-03-111-1/+1
* mesa: added gl_program_constants::MaxAddressOffsetBrian Paul2011-03-021-0/+3
* mesa: Include mfeatures.h in program.c.Vinson Lee2011-01-091-0/+1
* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-231-1/+1
* mesa: _mesa_valid_register_index() to validate register indexesBrian Paul2010-11-231-0/+97
* mesa: silence enum comparison warningBrian Paul2010-10-251-1/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-15/+15
* mesa: don't smash the stack in _mesa_find_used_registersLuca Barbieri2010-09-051-2/+6
* mesa: additional program limit assertionsBrian Paul2010-08-101-1/+9
* mesa: added gl_program::IndirectRegisterFiles fieldBrian Paul2010-07-301-0/+1
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-2/+52
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+913