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src
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mesa
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program
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prog_to_nir.c
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Author
Age
Files
Lines
*
nir: improvements to native_integers removal
Jonathan Marek
2019-05-31
1
-8
/
+2
*
nir: Drop imov/fmov in favor of one mov instruction
Jason Ekstrand
2019-05-24
1
-6
/
+6
*
nir/builder: Merge nir_[if]mov_alu into one nir_mov_alu helper
Jason Ekstrand
2019-05-24
1
-2
/
+2
*
nir/builder: Remove the use_fmov parameter from nir_swizzle
Jason Ekstrand
2019-05-24
1
-5
/
+5
*
ptn,ttn: Use nir_channel for selecting channels
Jason Ekstrand
2019-05-24
1
-1
/
+1
*
nir: nir_shader_compiler_options: drop native_integers
Christian Gmeiner
2019-05-07
1
-34
/
+10
*
prog_to_nir: fix write from vps to FOG
Karol Herbst
2019-03-08
1
-1
/
+7
*
nir: use nir_variable_create instead of open-coding the logic
Tapani Pälli
2019-02-26
1
-6
/
+4
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
1
-10
/
+1
*
st/nir: use NIR for asm programs
Timothy Arceri
2019-02-19
1
-1
/
+1
*
program: Make prog_to_nir create texture/sampler derefs.
Kenneth Graunke
2019-02-11
1
-5
/
+16
*
program: Extend prog_to_nir handle system values.
Kenneth Graunke
2019-02-05
1
-0
/
+30
*
program: Use u_bit_scan64 in prog_to_nir.
Kenneth Graunke
2019-02-05
1
-7
/
+6
*
glsl_type: Add support for explicitly laid out matrices and arrays
Jason Ekstrand
2019-01-08
1
-1
/
+1
*
nir: Make boolean conversions sized just like the others
Jason Ekstrand
2018-12-05
1
-2
/
+2
*
nir/prog: Use nir_bany in kill handling
Jason Ekstrand
2018-10-26
1
-1
/
+1
*
nir: Create sampler variables in prog_to_nir.
Kenneth Graunke
2018-10-14
1
-2
/
+13
*
prog/nir: Use deref instructions for params
Jason Ekstrand
2018-06-22
1
-35
/
+6
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
1
-0
/
+1
*
prog/nir: Simplify some load/store operations
Jason Ekstrand
2018-04-05
1
-40
/
+13
*
mesa: rework ParameterList to allow packing
Timothy Arceri
2018-03-20
1
-1
/
+2
*
nir: Embed the shader_info in the nir_shader again
Jason Ekstrand
2017-05-09
1
-14
/
+12
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
1
-1
/
+1
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
1
-1
/
+1
*
compiler: Add the rest of the subpassInput types
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
compiler: Store the clip/cull distance array sizes in shader_info.
Kenneth Graunke
2016-11-19
1
-1
/
+2
*
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
2016-11-17
1
-5
/
+7
*
glsl/st/mesa: use common system values read field
Timothy Arceri
2016-10-26
1
-1
/
+0
*
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
2016-10-26
1
-3
/
+2
*
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
2016-10-26
1
-3
/
+2
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-5
/
+2
*
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
2016-10-26
1
-6
/
+0
*
mesa: remove unrequired code
Timothy Arceri
2016-10-26
1
-2
/
+0
*
glsl: add a shader info field to the gl_program type
Timothy Arceri
2016-10-26
1
-0
/
+6
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
1
-13
/
+13
*
glsl: add subpass image type (v2)
Dave Airlie
2016-09-16
1
-0
/
+2
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-3
/
+3
*
ptn: Emit mul+add for MAD
Jason Ekstrand
2016-05-11
1
-1
/
+5
*
prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLE
Ian Romanick
2016-05-10
1
-60
/
+0
*
ptn: Fix all users of ptn_swizzle
Ian Romanick
2016-03-31
1
-6
/
+6
*
ptn: Silence unused parameter warning
Ian Romanick
2016-03-31
1
-2
/
+2
*
nir: add a bit_size parameter to nir_ssa_dest_init
Connor Abbott
2016-03-17
1
-5
/
+5
*
program: Remove NV_fragment_program Abs support.
Matt Turner
2016-03-01
1
-6
/
+0
*
program: Remove OPCODE_TXP_NV.
Matt Turner
2016-03-01
1
-7
/
+0
*
nir: Separate texture from sampler in nir_tex_instr
Jason Ekstrand
2016-02-09
1
-0
/
+1
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
1
-1
/
+1
*
ptn: use const_index helpers
Rob Clark
2016-02-09
1
-2
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-2
/
+2
*
nir/builder: Add an init function that creates a simple shader for you
Jason Ekstrand
2015-12-29
1
-10
/
+3
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