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src
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mesa
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program
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prog_to_nir.c
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Author
Age
Files
Lines
*
glsl: add subpass image type (v2)
Dave Airlie
2016-09-16
1
-0
/
+2
*
util: Move _mesa_fsl/util_last_bit into util/bitscan.h
Mathias Fröhlich
2016-08-09
1
-3
/
+3
*
ptn: Emit mul+add for MAD
Jason Ekstrand
2016-05-11
1
-1
/
+5
*
prog: Delete all remains of OPCODE_SNE, OPCODE_SEQ, OPCODE_SGT, and OPCODE_SLE
Ian Romanick
2016-05-10
1
-60
/
+0
*
ptn: Fix all users of ptn_swizzle
Ian Romanick
2016-03-31
1
-6
/
+6
*
ptn: Silence unused parameter warning
Ian Romanick
2016-03-31
1
-2
/
+2
*
nir: add a bit_size parameter to nir_ssa_dest_init
Connor Abbott
2016-03-17
1
-5
/
+5
*
program: Remove NV_fragment_program Abs support.
Matt Turner
2016-03-01
1
-6
/
+0
*
program: Remove OPCODE_TXP_NV.
Matt Turner
2016-03-01
1
-7
/
+0
*
nir: Separate texture from sampler in nir_tex_instr
Jason Ekstrand
2016-02-09
1
-0
/
+1
*
nir/tex_instr: Rename sampler to texture
Jason Ekstrand
2016-02-09
1
-1
/
+1
*
ptn: use const_index helpers
Rob Clark
2016-02-09
1
-2
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-2
/
+2
*
nir/builder: Add an init function that creates a simple shader for you
Jason Ekstrand
2015-12-29
1
-10
/
+3
*
nir: Get rid of function overloads
Jason Ekstrand
2015-12-28
1
-2
/
+1
*
nir: Add a writemask to store intrinsics.
Kenneth Graunke
2015-12-22
1
-0
/
+2
*
nir: Delete bany, ball, fany, fall.
Matt Turner
2015-12-18
1
-2
/
+2
*
nir/info: Add a few bits of info for fragment shaders
Jason Ekstrand
2015-10-19
1
-0
/
+6
*
nir/prog: Don't double-insert the fog-coord variable
Jason Ekstrand
2015-10-15
1
-3
/
+2
*
nir: Add helpers for creating variables and adding them to lists
Jason Ekstrand
2015-10-15
1
-12
/
+7
*
nir/prog: Use nir_foreach_variable
Jason Ekstrand
2015-10-15
1
-1
/
+1
*
nir: Add a a nir_shader_info struct
Jason Ekstrand
2015-10-02
1
-0
/
+13
*
prog_to_nir: Use nir_op_dph
Jason Ekstrand
2015-09-22
1
-2
/
+1
*
mesa: Resolve GCC sign-compare warning.
Rhys Kidd
2015-09-10
1
-1
/
+1
*
nir: Convert the builder to use the new NIR cursor API.
Kenneth Graunke
2015-08-27
1
-1
/
+1
*
prog_to_nir: Use nir_builder_insert() rather than poking at cf_list.
Kenneth Graunke
2015-08-25
1
-11
/
+11
*
nir: Store gl_shader_stage in nir_shader.
Kenneth Graunke
2015-08-25
1
-1
/
+3
*
prog_to_nir: Don't allocate nir_variable with type vec4[0] for uniforms.
Kenneth Graunke
2015-08-25
1
-7
/
+11
*
prog_to_nir: Fix fragment depth writes.
Kenneth Graunke
2015-06-06
1
-3
/
+19
*
prog_to_nir: Make RSQ properly take the absolute value of its argument.
Kenneth Graunke
2015-06-04
1
-1
/
+2
*
program: Shrink and rename SaturateMode field to Saturate.
Matt Turner
2015-06-03
1
-2
/
+2
*
prog_to_nir: Remove OPCODE_MOV special case.
Matt Turner
2015-06-02
1
-1
/
+1
*
prog_to_nir: Remove from op_trans[] opcodes handled in the switch.
Matt Turner
2015-06-02
1
-7
/
+7
*
Fix an unused variable warning
Jason Ekstrand
2015-05-25
1
-2
/
+0
*
prog_to_nir: Use a variable for uniform data
Jason Ekstrand
2015-05-23
1
-30
/
+35
*
prog_to_nir: OPCODE_EXP is not nir_op_fexp
Ian Romanick
2015-05-08
1
-1
/
+1
*
nir: Fix per-component negation in prog_to_nir's SWZ handling.
Kenneth Graunke
2015-04-21
1
-7
/
+18
*
nir: Constify prog_to_nir's gl_program pointer.
Kenneth Graunke
2015-04-10
1
-2
/
+2
*
nir: Allocate dereferences out of their parent instruction or deref.
Kenneth Graunke
2015-04-07
1
-5
/
+4
*
nir: Use _mesa_flsll(InputsRead) in prog->nir.
Kenneth Graunke
2015-04-01
1
-2
/
+2
*
nir: In prog->nir, don't wrap dot products with ptn_channel(..., X).
Kenneth Graunke
2015-04-01
1
-4
/
+4
*
nir: Implement a Mesa IR -> NIR translator.
Kenneth Graunke
2015-03-27
1
-0
/
+1097