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* mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()Brian Paul2011-09-301-2/+5
| | | | | | | | | | | | If color material mode is enabled, constant buffer entries related to the material coefficients will depend on glColor. So add _NEW_CURRENT_ATTRIB to the bitset returned for material-related constants in _mesa_program_state_flags(). This fixes a bug exercised by the new piglit draw-arrays-colormaterial test. Note: This is a candidate for the 7.11 branch.
* mesa: pass correct constant type to _mesa_fetch_state()Brian Paul2011-08-041-1/+1
| | | | Fixes assorted warnings about float vs. gl_constant_value pointers.
* mesa: replace ONE_DIV_LN2 constant with M_LOG2EMatt Turner2011-05-061-1/+1
| | | | | | | | | | | | | 1/ln(2) is equivalent to log2(e), so define it as such. log2(e) = ln(e)/ln(2) = 1/ln(2) Worst of all, the definitions for M_LOG2E and ONE_DIV_LN2 (right beside each other!) weren't the same. Reviewed-by: Alex Deucher <[email protected]> Signed-off-by: Matt Turner <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* mesa,st/mesa: fix WPOS adjustmentChristoph Bumiller2011-05-031-2/+2
| | | | Tested-by: Marek Olšák <[email protected]>
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-1/+1
| | | | | | gl_texture_object contains an instance of this type for the regular texture object sampling state. glGenSamplers() generates new instances of gl_sampler_object which can override that state with glBindSampler().
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-3/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Squashed commit of the following: Author: Marek Olšák <[email protected]> mesa: fix getteximage so that it doesn't clamp values mesa: update the compute_version function mesa: add display list support for ARB_color_buffer_float mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float commit b2f6ddf907935b2594d2831ddab38cf57a1729ce Author: Luca Barbieri <[email protected]> Date: Tue Aug 31 16:50:57 2010 +0200 mesa: document known possible deviations from ARB_color_buffer_float commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8 Author: Luca Barbieri <[email protected]> Date: Tue Aug 24 21:54:56 2010 +0200 mesa: expose GL_ARB_color_buffer_float commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly (I'll squash the st/mesa part to a separate commit. -Marek) We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. TODO: did I get the set of operations mandating it right? commit 3a9cb5e59b676b6148c50907ce6eef5441677e36 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:09:41 2010 +0200 mesa: respect color clamping in texenv programs (v2) Changes in v2: - Fix attributes other than vertex color sometimes getting clamped commit de26f9e47e886e176aab6e5a2c3d4481efb64362 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:05:53 2010 +0200 mesa: restore color clamps on glPopAttrib commit a55ac3c300c189616627c05d924c40a8b55bfafa Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:04:26 2010 +0200 mesa: clamp color queries if and only if fragment clamping is enabled commit 9940a3e31c2fb76cc3d28b15ea78dde369825107 Author: Luca Barbieri <[email protected]> Date: Wed Aug 25 00:00:16 2010 +0200 mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY To do this, we make ClampColor call FLUSH_VERTICES with the appropriate _NEW flag. We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging effects, despite being in the Color attrib group. This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g commit 6244c446e3beed5473b4e811d10787e4019f59d6 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 17:58:24 2010 +0200 mesa: add unclamped color parameters
* mesa: update comments, remove dead codeBrian Paul2010-12-031-3/+3
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* mesa: remove unneeded castBrian Paul2010-12-031-1/+1
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* mesa, st/mesa: fix gl_FragCoord with FBOs in GalliumMarek Olšák2010-12-031-0/+22
| | | | | | | | | | | | | | | | | | | | | | | | | gl_FragCoord.y needs to be flipped upside down if a FBO is bound. This fixes: - piglit/fbo-fragcoord - https://bugs.freedesktop.org/show_bug.cgi?id=29420 Here I add a new program state STATE_FB_WPOS_Y_TRANSFORM, which is set based on whether a FBO is bound. The state contains a pair of transformations. It can be either (XY=identity, ZW=transformY) if a FBO is bound, or (XY=transformY, ZW=identity) otherwise, where identity = (1, 0), transformY = (-1, height-1). A classic driver (or st/mesa) may, based on some other state, choose whether to use XY or ZW, thus negate the conditional "if (is a FBO bound) ...". The reason for this is that a Gallium driver is allowed to only support WPOS relative to either the lower left or the upper left corner, so we must flip the Y axis accordingly again. (the "invert" parameter in emit_wpos_inversion) NOTE: This is a candidate for the 7.9 branch. Signed-off-by: Marek Olšák <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
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* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-231-29/+0
| | | | Another optional ARB_imaging subset extension.
* ir_to_mesa: Add support for gl_NormalScale.Eric Anholt2010-09-071-0/+2
| | | | Bug #30040.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+1187