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path: root/src/mesa/program/prog_statevars.c
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* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-4/+4
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-4/+4
* i965/mesa/st: eliminate gl_tess_ctrl_programTimothy Arceri2016-10-261-1/+1
* st/mesa: switch tcs over to shared shader_infoTimothy Arceri2016-10-261-1/+1
* compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform.Kenneth Graunke2016-08-251-0/+10
* glsl: Optionally lower TCS gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-151-0/+4
* glsl: Optionally lower TES gl_PatchVerticesIn to a uniform.Kenneth Graunke2016-06-151-0/+7
* mesa: Pass gl_constant_value union into _mesa_fetch_state().Kenneth Graunke2016-06-141-3/+5
* mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...Bas Nieuwenhuizen2016-03-241-1/+1
* Android: fix build break in libmesa_programRob Herring2016-02-181-1/+1
* mesa: gl_NumSamples should always be at least oneIlia Mirkin2016-02-181-1/+1
* program: Use _mesa_geometric_samples to calculate gl_NumSamplesNeil Roberts2016-02-051-1/+2
* program: fix comment about the fog formulaMiklós Máté2015-12-171-1/+1
* main: Refactor _mesa_[update|get]_clamp_fragment_color.Laura Ekstrand2015-05-141-2/+2
* mesa: use strdup() instead of _mesa_strdup()Brian Paul2015-03-111-1/+1
* mesa: include stdio.h where neededBrian Paul2015-03-051-0/+1
* mesa/program: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-2/+2
* mesa: move ONE_DIV_SQRT_LN2 to prog_statevars.cBrian Paul2015-02-281-0/+3
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-7/+7
* mesa: remove comparisons that are always trueJan Vesely2015-01-211-2/+0
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-30/+0
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-3/+3
* mesa: Fix setup of LocalParams array.Eric Anholt2013-11-201-0/+14
* mesa: Pass number of samples as a program state variableAnuj Phogat2013-11-011-0/+11
* mesa: Properly set the fog scale (gl_Fog.scale) to +INF when fog start and en...Henri Verbeet2013-09-101-2/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-061-2/+3
* mesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED for parameter printingMarek Olšák2013-03-281-0/+3
* mesa: Remove support for NV_vertex_program's tracked matrices.Eric Anholt2012-10-151-91/+0
* mesa: Kill GL_ARB_shadow_ambient with fireIan Romanick2012-08-141-20/+0
* mesa/program: Use sampler object state if presentPauli Nieminen2012-08-011-1/+4
* mesa: remove _math_matrix_alloc_inv()Brian Paul2012-07-261-1/+0
* mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-261-1/+2
* st/mesa: kill off point size clamping in vertex shadersMarek Olšák2012-01-311-27/+0
* mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()Brian Paul2011-09-301-2/+5
* mesa: pass correct constant type to _mesa_fetch_state()Brian Paul2011-08-041-1/+1
* mesa: replace ONE_DIV_LN2 constant with M_LOG2EMatt Turner2011-05-061-1/+1
* mesa,st/mesa: fix WPOS adjustmentChristoph Bumiller2011-05-031-2/+2
* mesa: move sampler state into new gl_sampler_object typeBrian Paul2011-04-101-1/+1
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-291-3/+29
* mesa: update comments, remove dead codeBrian Paul2010-12-031-3/+3
* mesa: remove unneeded castBrian Paul2010-12-031-1/+1
* mesa, st/mesa: fix gl_FragCoord with FBOs in GalliumMarek Olšák2010-12-031-0/+22
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mesa: Remove SGI_color_matrix.Eric Anholt2010-09-231-29/+0
* ir_to_mesa: Add support for gl_NormalScale.Eric Anholt2010-09-071-0/+2
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+1187