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* mesa: Remove now-unused _mesa_add_sampler().Eric Anholt2010-08-251-4/+0
| | | | | | We do the generation of "what sampler number within Parameters are we" right in ir_to_mesa.cpp, instead of repeatedly walking the existing list to find out.
* mesa: Remove now-unused _mesa_add_uniform.Eric Anholt2010-08-251-5/+0
| | | | | We had to inline it to avoid doing a double-lookup in the process of adding assertion checks.
* mesa: Remove the "Used" flag in gl_program_parameter.Eric Anholt2010-08-251-6/+1
| | | | | | This was in place for uniform handling, but nothing actually needs the value now, since presence in a parameter list indicates that the uniform was used as far as the linker was concerned.
* ir_to_mesa: Add support for sampler arrays.Eric Anholt2010-08-061-1/+1
| | | | | | | | | Support for samplers in general is still incomplete -- anything in a uniform struct will still be broken. But that doesn't appear to be any different from master. Fixes: glsl-fs-uniform-sampler-array.shader_test
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+182