Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | prog_optimize: Fix reallocating registers for shaders with loops | Tom Stellard | 2011-03-31 | 1 | -3/+14 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
* | prog_optimize: Only merge writes to temporary registers | Benjamin Segovia | 2010-08-17 | 1 | -1/+5 |
* | Merge branch 'glsl2' | Ian Romanick | 2010-08-16 | 1 | -33/+45 |
|\ | |||||
| * | mesa: Allow large temporary indices coming into the temporary reg allocator. | Eric Anholt | 2010-07-27 | 1 | -21/+27 |
| * | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -17/+23 |
* | | mesa: assorted clean-ups, var type changes, assertions in prog_optimize.c | Brian Paul | 2010-08-13 | 1 | -30/+63 |
* | | mesa: more/better program optimizations | Benjamin Segovia | 2010-08-13 | 1 | -219/+385 |
|/ | |||||
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -0/+1035 |