Commit message (Expand) | Author | Age | Files | Lines | |
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* | mesa: Bump the number of bits in the register index. | José Fonseca | 2010-12-06 | 1 | -1/+1 |
* | Merge branch 'glsl2' | Ian Romanick | 2010-08-16 | 1 | -1/+1 |
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| * | Merge branch 'master' into glsl2 | Ian Romanick | 2010-08-13 | 1 | -8/+8 |
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| * | | Merge remote branch 'origin/master' into glsl2 | Eric Anholt | 2010-07-26 | 1 | -1/+1 |
* | | | mesa: Clean up header file inclusion in prog_instruction.h. | Vinson Lee | 2010-08-11 | 1 | -1/+1 |
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* | | mesa: update table of opcodes used by GLSL | Brian Paul | 2010-07-29 | 1 | -8/+8 |
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* | mesa: add comments and change Index2D to just Index2 | Zack Rusin | 2010-07-13 | 1 | -3/+13 |
* | mesa: add basic support for 2D register arrays to mesa | Zack Rusin | 2010-07-09 | 1 | -0/+6 |
* | mesa: updated instruction comments | Brian Paul | 2010-07-02 | 1 | -4/+3 |
* | mesa: initial support for ARB_geometry_shader4 | Zack Rusin | 2010-06-28 | 1 | -0/+2 |
* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -0/+437 |