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path: root/src/mesa/program/prog_instruction.h
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* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove unused opcodes AND, DP2A, NOT, NRM3, NRM4, OR, PRINT, XORMarek Olšák2013-04-241-11/+0
* mesa: Remove PROG_EMIT_VERTEX and PROG_END_PRIMITIVE opcodes.Kenneth Graunke2012-11-071-2/+0
* mesa: Remove yet more remnants of NV_fragment_program.Kenneth Graunke2012-10-161-8/+5
* mesa: Remove prog_instruction.h field for never-supported NV_vertex_program3.Eric Anholt2012-10-151-9/+0
* mesa: Remove Mesa IR opcodes that existed only for NV_vertex_program.Eric Anholt2012-10-151-7/+0
* mesa: Note that OPCODE_RFL is not part of ARB_fp (it's NV_fp only).Eric Anholt2012-10-081-1/+1
* mesa, i965: prepare for more than 8 texture targetsChia-I Wu2011-11-031-1/+1
* mesa: document instructions ir_to_mesa emitsMarek Olšák2011-05-091-14/+14
* mesa: increase INST_INDEX_BITS to 12Brian Paul2011-03-021-1/+1
* mesa: Bump the number of bits in the register index.José Fonseca2010-12-061-1/+1
* Merge branch 'glsl2'Ian Romanick2010-08-161-1/+1
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| * Merge branch 'master' into glsl2Ian Romanick2010-08-131-8/+8
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| * | Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-1/+1
* | | mesa: Clean up header file inclusion in prog_instruction.h.Vinson Lee2010-08-111-1/+1
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* | mesa: update table of opcodes used by GLSLBrian Paul2010-07-291-8/+8
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* mesa: add comments and change Index2D to just Index2Zack Rusin2010-07-131-3/+13
* mesa: add basic support for 2D register arrays to mesaZack Rusin2010-07-091-0/+6
* mesa: updated instruction commentsBrian Paul2010-07-021-4/+3
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+2
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+437