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path: root/src/mesa/program/prog_execute.c
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* mesa: use F_TO_I() instead of IROUND()Brian Paul2012-05-191-10/+10
* mesa: s/INLINE/inline/Brian Paul2011-10-011-7/+7
* mesa: set Q=1 for OPCODE_TEX executionBrian Paul2011-08-191-0/+8
* mesa: Bump instruction execution limit to 65536Ian Romanick2011-08-161-1/+1
* mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-011-1/+1
* Merge branch 'draw-instanced'Brian Paul2011-01-151-0/+4
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| * mesa: implement system values in program interpreterBrian Paul2010-12-101-0/+4
* | mesa: more program debug codeBrian Paul2010-12-141-0/+12
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mesa: more prog_execute.c debug codeBrian Paul2010-09-011-0/+7
* prog_execute: Implement OPCODE_TXLIan Romanick2010-08-241-0/+16
* Merge branch 'master' into glsl2Ian Romanick2010-08-131-1/+55
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| * mesa: Remove unnecessary headers.Vinson Lee2010-07-311-1/+0
| * mesa: Include macros.h in files that use symbols from macros.h.Vinson Lee2010-07-301-0/+1
| * mesa: implement RCC opcodeBrian Paul2010-07-291-0/+54
* | Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-1/+5
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* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+1798