Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: fix texture target mix-up in NV_fragment_program parser | Brian Paul | 2011-11-03 | 1 | -7/+7 |
| | | | | | | | | | | The returned value should be a texture target index, not a bit. I spotted this from seeing a new compiler warning caused by the increase in the number of texture targets. This has been broken for a long time. Note: This is a candidate for the 7.11 branch. Reviewed-by: Ian Romanick <[email protected]> | ||||
* | mesa: support boolean and integer-based parameters in prog_parameter | Bryan Cain | 2011-08-01 | 1 | -8/+15 |
| | | | | | | The functionality is not used by anything yet, and the glUniform functions will need to be reworked before this can reach its full usefulness. It is nonetheless a step towards integer support in the state tracker and classic drivers. | ||||
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -2/+2 |
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* | mesa: rename src/mesa/shader/ to src/mesa/program/ | Brian Paul | 2010-06-10 | 1 | -0/+1588 |