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* mesa: fix texture target mix-up in NV_fragment_program parserBrian Paul2011-11-031-7/+7
| | | | | | | | | | The returned value should be a texture target index, not a bit. I spotted this from seeing a new compiler warning caused by the increase in the number of texture targets. This has been broken for a long time. Note: This is a candidate for the 7.11 branch. Reviewed-by: Ian Romanick <[email protected]>
* mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-011-8/+15
| | | | | | The functionality is not used by anything yet, and the glUniform functions will need to be reworked before this can reach its full usefulness. It is nonetheless a step towards integer support in the state tracker and classic drivers.
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-2/+2
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* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+1588