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mesa
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ir_to_mesa.h
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Author
Age
Files
Lines
*
st/mesa: don't propagate uniforms when restoring from cache
Timothy Arceri
2017-03-08
1
-1
/
+2
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa/program: remove dead function declarations
Emil Velikov
2015-11-29
1
-1
/
+0
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
1
-1
/
+0
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
1
-7
/
+8
*
ir_to_mesa: Add _mesa_associate_uniform_storage
Ian Romanick
2011-11-07
1
-0
/
+5
*
ir_to_mesa: Generate gl_program_parameter list by walking the GLSL IR.
Ian Romanick
2011-10-18
1
-0
/
+7
*
ir_to_mesa: Move some things outside the 'extern "C"' blocks
Ian Romanick
2011-10-18
1
-4
/
+4
*
mesa: Clean up header file inclusion in ir_to_mesa.h.
Vinson Lee
2010-12-11
1
-2
/
+5
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-4
/
+4
*
glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.
Eric Anholt
2010-08-13
1
-0
/
+2
*
Merge remote branch 'origin/master' into glsl2
Eric Anholt
2010-07-26
1
-0
/
+36